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Created with Raphaël 2.2.014Feb13121312111087654542131Jan2827252423222120212018191817161516151413121110910987876545432130Dec3130293029282726242524232221202119181718161514151413141312131213121110910987876765432130Nov29282726272625232221201918151413121311109832130Oct2928272624232221201918987532130Sep28252221201918191817141163129Aug25242322211916151410529Jul252422201917161312765230Jun2928272625242322212019Re-apply 4a6582c13c36cab457b78f32338c6bb4ab9ea58b broken since 146f77fdb750833c649de7159a0833c398e14a4dFix crash on passing false as value in table to table.copy(t)Fix crash on passing false as value in table to table.copy(t)Suppress CGUITTFONT build warningsAdd german and french translation for minetest.desktopUpdate czech translationMinor fixes in translationsFix gettext on MSVCFix gettext on MSVCFix .zip extraction (mod store)main.cpp rework * Move ClientLauncher class to a dedicated file * ClientLauncher now owns print_video_modes and speed_tests functions (they are only called by him) * Move GameParams to shared/gameparams.h because it's shared between server and client and launcher need to know it * Move InputHandlers class to client/inputhandler.h * Cleanup includesFix store.lua bug: default screenshotFix tab_mods.lua: default screenshot patchRemove unused variables to make clang happySmall changes in the style of controlsMake Clang happy with lua lauxlib.c.Enable LUA_USE_POSIX if possible in bundled LuaFix Android compile warningFix 'Download complete' dialog in the mods storeDon't permit to open inventory is playerCAO isn't present. This prevent to open an empty inventory at player load. ok @zeno-Fix issue #2279. ok @zeno-Fix Android build since a704c04f00bfea4b77550169fa08105c2ee0dfd0Oxh. ok @zeno-Remove workaround in itemdef.cpp to enable/disable/enable "enable_shaders" settingFix Android build of narrow_to_wideRevert "Remove workaround in itemdef.cpp to enable/disable/enable "enable_shaders" setting"Remove workaround in itemdef.cpp to enable/disable/enable "enable_shaders" settingFix FTBFS on GNU/Hurd platformIncrease MapBlock::actuallyUpdateDayNightDiff() performance by 2-8x. ok @celeron55Replace getPlayer(playername) by getPlayer(peer_id) in some possible cases. ok @Zeno-README.txt: Simplify initial build steps by using git to fetch sourcesCraftdef.cpp: Improve loop and mathematics for CraftDefinitionShaped::checkFix Exit to OS button focus in Pause MenuNetwork Layer 7 rework (Packet handling)Hud: Modify Y-positioning of health/breath starbars to prevent overlapping with HotbarFix rebase bug, make render loop use cache settingFix warnings in CGUITTFont.cppFix gettextReduce gettext wide/narrow and string/char* conversionsFix translation memory leakFix translation finding of overlay messages
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