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Created with Raphaël 2.2.025Mar242119161514121197654323128Feb2726252322212019181615141311109874231Jan29282523201918161514111098743130Dec2926252322212019181715111076532129Nov2423222116151413121198765432131Oct29272625262524232219181716171514121110976543230Sep2926272623222119181716151413121087632131Aug30292725242321201918161514131210Translated using Weblate (French)Translated using Weblate (Portuguese (Brazil))Translated using Weblate (French)Translated using Weblate (Chinese (China))Translated using Weblate (French)Translated using Weblate (Catalan)Translated using Weblate (Japanese)Translated using Weblate (Spanish)Translated using Weblate (Romanian)Translated using Weblate (Italian)Translated using Weblate (Indonesian)Translated using Weblate (Chinese (Taiwan))Translated using Weblate (Hungarian)Translated using Weblate (Czech)Translated using Weblate (Spanish)Translated using Weblate (German)Credits: Make that easy to add/removeMake `options` local here.Fix connected nodes' selection boxes.Mgv7/flat/fractal: Stop tunnel-floor biome nodes being placed everywhereClean up StrfndTweak travis scriptBuiltin/game/falling: Re-add comma removed by recent commitSet acceleration only once in falling nodeMgv7: Limit pseudorandom caves to surface mapchunk or belowAllow NodeTimer, ABM and block mgmt interval changes.lua_api.txt: improve vector documentationSet EXAMPLE_CONF_DIR to DOCDIR if DOCDIR gets customizedRemove chat escape sequences from chat messages, for future colored chat.Add option to not send pre v25 init packetFix two reconnect bugsMuch better API for auth.{cpp, h}Mapgen: Fix light in tunnels at mapchunk bordersFix player teleportation bug whilst sneakingConnected nodes: fix 2 minor bugsResend blocks when modified while sending to clientAdd options for screenshot format and qualityAllow nodes to specify which sides to connect to.Nodebox: Allow nodeboxes to "connect"Fix chat console not opening after formspec opened over it
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