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Illuna-Minetest
illuna-minetest
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94f1ab4da3296be707f9164d7a2f7cd61e357e12
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stable-0.2
stable-0.3
stable-0.4
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0.4.15
0.4.14
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24 results
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Created with Raphaël 2.2.0
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Check whether node is known before reading definition in __builtin:item:on_step()
Fix signed overflow in getPointedThing
Fix typo in scriptapi.cpp in minetest.get_craft_recipe()
Server-side checking of digging; disable_anticheat setting
BITCH, THIS IS 0.4.0.
0.4.0
0.4.0
Define M_PI on MSVC
Add a random-ish contributor list to credit screen
Check for table type when reading groups from Lua
Add minetest.get_craft_recipe()
Add support for "textures/all" (and thus texture packs) to server
Make lava buckets work as fuel in minimal game
Remove trenches from map generator (cyisfor) (glitches: read below)
Message cleanups (consistency) and prevent /me when not allowed to shout
Handle nil placer as it might occur when using minetest.env:place_node. (Uberi)
Remove util/old/genmap.py, because it is uselessly old
Allow defining player's inventory form in Lua
Fix /builtin/misc.lua:47: attempt to call method 'is_player' (a nil value)
Fix random glitches in transparent animations
Add pointed_thing to lua_api.txt
Hopefully fix includes on mingw
Increment protocol version
Explain node boxes in lua_api.txt
Custom boxy nodes (stairs, slabs) and collision changes
Optimize headers
Properly and efficiently use split utility headers
Initially split utility.h to multiple files in util/
Mention node drawtypes in lua_api.txt
Fix /setpassword and /clearpassword
Fix "Node placement prediction failed for (places __default) - Name not known"
Add desynchronize_mapblock_texture_animation setting and improve minetest.conf.example a bit
Fix build error due to DEBUGFILE
Revert back proper crack texture
Clean up constants.h a bit
Allow node cracking animations of any length
Remove tiles and special_tiles from node definition prototype because otherwise the old names can't be used
Update field names to non-deprecated ones in node definition prototype
Use new field names and reorder fields a bit in minimal game
Node texture animation
Add comment about ItemSAO being deprecated
Add some missing object properties to doc/lua_api.txt
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