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Created with Raphaël 2.2.010Feb87654542131Jan2827252423222120212018191817161516151413121110910987876545432130Dec3130293029282726242524232221202119181718161514151413141312131213121110910987876765432130Nov29282726272625232221201918151413121311109832130Oct2928272624232221201918987532130Sep28252221201918191817141163129Aug25242322211916151410529Jul252422201917161312765230Jun2928272625242322212019181715141312109841Replace getPlayer(playername) by getPlayer(peer_id) in some possible cases. ok @Zeno-README.txt: Simplify initial build steps by using git to fetch sourcesCraftdef.cpp: Improve loop and mathematics for CraftDefinitionShaped::checkFix Exit to OS button focus in Pause MenuNetwork Layer 7 rework (Packet handling)Hud: Modify Y-positioning of health/breath starbars to prevent overlapping with HotbarFix rebase bug, make render loop use cache settingFix warnings in CGUITTFont.cppFix gettextReduce gettext wide/narrow and string/char* conversionsFix translation memory leakFix translation finding of overlay messagesAdd wstrgettext to list of translation update keywordsMgv7 mountains: Remove divide by zero code that creates vast wallsFix performance regressionGive full breath after deathFix dying of lava causes repeated death This is a bugfix for issue #81Change assignment to global in a function to warningSuppress 4 gcc 4.9.2 warnings in CGUITTFont.cppFix download URLFix getCraftRecipe returing wrong reciep due to way to unspecific output matchingFix some MSVC-specific warnings and add debug path as an MSVC directoryCreate minidump on fatal Win32 exceptionsRandomly generate seed if field blank for any Settings instanceFix NDT_GLASSLIKE normalsFix local map saving when joining a local server from the server tabFix uninitialized variable m_database_delete in Database_SQLite3Prevent null concatenation when /deleteblocks is provided an incorrect formatWrite common mapgen params to map_meta.txt on world initializationFix a crash (assert) when client set serial version < 24 in INITFix missing map_meta.txt error when creating new worldsRevert "Fix a crash (assert) when client set serial version < 24 in INIT command SER_FMT_VER_LOWEST is set to zero, then the test is stupid in INIT because all client works. In mapblock we check if client's serialization version is < 24, but if client sent serialization version < 24 (15 for example) the server set it and tried to send nodes, then BOOM"Fix imprecise serialization of large numbersSuppress MSVC warning in chat.cppSettings fixes Make the GameGlobalShaderConstantSetter use the settings callback (8% perf improvement in game loop) Ensure variable is set Ensure settings callback is threadsafeRevert "Make the GameGlobalShaderConstantSetter use the settings callback (8% perf improvement in game loop)"Fix a crash (assert) when client set serial version < 24 in INIT command SER_FMT_VER_LOWEST is set to zero, then the test is stupid in INIT because all client works. In mapblock we check if client's serialization version is < 24, but if client sent serialization version < 24 (15 for example) the server set it and tried to send nodes, then BOOMFix uninitialized variable Server::m_next_sound_idFix unitialised variable occassionally being usedMake the GameGlobalShaderConstantSetter use the settings callback (8% perf improvement in game loop)
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