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Illuna-Minetest
illuna-minetest
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9bb6648f2623a35190a9b1a858ccae1d6cc0bc15
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0.4.15
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Created with Raphaël 2.2.0
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Simplify deleteblocks chat command argument parsing
Add ability to delete MapBlocks from map
Initialize noise ptr on creation (fixes crash if OreVein deleted before use)
Fix unescape_string removing all backslashes
Fix typo in `serialize.lua`.
Android, build: Update curl to 7.40.00
Add missing return value for filter/mipmap dropdown in mainmenu
Revert "Optimize bumpmapping mathematics"
Small tweaking (alignement - client tab)
Optimize bumpmapping mathematics
Change UniqueQueue to use a queue and a set.
Reorganizing client and server tabs
Added configurable ambient_occlusion_gamma. Default is 2.2 (same as previous hardcoded values).
Fix use of uninitialized data
builtin: Unify register wrapper functions and wrap clear_registered_* functions too
Performance fixes.
Add VoxelArea::hasEmptyExtent
Fix Android crash on keyboard connection change.
Attempt to fix occasional issue of uninitialized MapBlock data
Prevent transform of noise3d result in getBlockSeed2
Mapgen V5: Move cave generation from base terrain loop to optional function
Remove builtin_biome.lua from builtin and add simple biome minimal
Lua-api.txt: Document that paramtype='light' results in light propagation with attenuation and is essential for a light source to spread it's light
Disable sound and key binding settings in "pause" menu on android
Fix invalid stepheight increase calculation on android
Increase stepheight on android by 0.5 to smoothen movement
Fix clipping rectangle of GUITable row highlight
Change default font sizes to 14(freetype) and 10(non-freetype)
Set default value for ENABLE_REDIS to 0
Revert "Switch default scaling factor to 0.75 as most ppl seem to have 96dpi screens instead of previous assumed 72"
Remove automatic consistent formspec size <-> font size (now has to be done manually)
Removed superfluous facedir check in mapblock_mesh.cpp
Fix logic of checkbox formspec element validity checking
Fix memory leaks due to messed up memory handling for particles as well as their spawners
Split gui_scaling to gui_scaling + hud_scaling as those elements need different handling on some devices
Fix facedir > 23 causes segfault in client
Switch default scaling factor to 0.75 as most ppl seem to have 96dpi screens instead of previous assumed 72
Remove included SQLite3
Add SQLite3 libraries to buildbot
Return step smoothing value to 23
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