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Illuna-Minetest
illuna-minetest
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9dd78a8a451a7200bfb68b06e034ffb88e32bcd3
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stable-0.2
stable-0.3
stable-0.4
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0.4.15
0.4.14
0.4.13
0.5.0-dev
0.4.12
0.4.11
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24 results
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Created with Raphaël 2.2.0
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Increase node id/param0 to 16 bits, leaving param2 always with 8 bits
Implement node timers
Fix terrible grammar in comment!
Fix compressZlib()
Test zlib wrapper's handling of large data
Tweak test.c overally a bit
Formspec button_exit[] and image_button_exit[]
Doc updates for formspec
Add /test1 command to minimal for testing a more complicated player inventory form
minetest.register_on_player_receive_fields()
Implement formspec
Update Lua API documentation to include minetest.get_modnames()
Add "/mods" command to list mods to client
Add minetest.get_modnames() to Lua API
Version 0.4.1
0.4.1
0.4.1
Fix signedness warning in base64.cpp
Fix wctomb use
Remove mbtowc warnings
Actually fix facedir-rotated nodes placed using minetest.env:place_node()
Fix hovering after mining a block underneath you while sneaking
Rotate facedir-rotated top and bottom textures too, and re-implement nodebox side rotation
Facedir rotation of nodebox textures
Check whether node is known before reading definition in __builtin:item:on_step()
Fix signed overflow in getPointedThing
Fix typo in scriptapi.cpp in minetest.get_craft_recipe()
Server-side checking of digging; disable_anticheat setting
BITCH, THIS IS 0.4.0.
0.4.0
0.4.0
Define M_PI on MSVC
Add a random-ish contributor list to credit screen
Check for table type when reading groups from Lua
Add minetest.get_craft_recipe()
Add support for "textures/all" (and thus texture packs) to server
Make lava buckets work as fuel in minimal game
Remove trenches from map generator (cyisfor) (glitches: read below)
Message cleanups (consistency) and prevent /me when not allowed to shout
Handle nil placer as it might occur when using minetest.env:place_node. (Uberi)
Remove util/old/genmap.py, because it is uselessly old
Allow defining player's inventory form in Lua
Fix /builtin/misc.lua:47: attempt to call method 'is_player' (a nil value)
Fix random glitches in transparent animations
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