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Created with Raphaël 2.2.010Jan98743130Dec2926252322212019181715111076532129Nov2423222116151413121198765432131Oct29272625262524232219181716171514121110976543230Sep2926272623222119181716151413121087632131Aug30292725242321201918161514131210976532131Jul1Aug31Jul2927252423222120191817161413141310987542130Jun29282725242322212018171615141312Fix the checking of flags values in the settings tabImprove parsing of setting types from settingtypes.txt for settings tabCache disable_anticheat and check it for "interacted_too_far"Actually add Doxygen main pageNew 3D Mode: PageflipSimplify custom games packagingFix screenshot links in AppData filefixed spellingReplace instance of readsome with read in decompressZlib Make decompressZlib more robustClarified what get_node does.Update lua_api.txtFix redis error reportingLiquids: Flow into and destroy 'floodable' nodesImprove DoxyfileFix for commit 87dcee6 It uses the wrong variable and only covers some use cases. This change covers all use cases.Add MinSizeRel and RelWithDebInfo to MSVCBuildDir checkPrevent technically unsafe access with empty vectorMade it more clear that "[combine" does accept a list of files.filesys: safeWriteToFile(): Remove the target file before rename only on WindowsMinimal: Add mapgen alias for airFix client crashing when connecting to serverFix cache path with RUN_IN_PLACEInclude custom error message in all SQLite3 exceptions.Handle SQLITE_BUSY errors gracefullyAdd macos/freebsd missing endian.h include and add win endianness infoRevert "Refactoring and code style fixes in preparation of adding mesh typed items"Revert "Add support for using arbitrary meshes as items"Make collisionMoveSimple time overflow message written to log/show up at max once per stepAdd support for using arbitrary meshes as itemsRefactoring and code style fixes in preparation of adding mesh typed itemsshutdown when requested from lua in singleplayer tooDatabase backends: fix bug, and small speedupAlphabetical sorting of texture packs in menu (fixes #3487)Update URLs for buildbot & travisAdd missing documentation of automatic_face_movement_max_rotation_per_sec entity parameterAndroid: shorten initial progress bar text way more simpleAndroid: Tell make about sub-makes to speed up buildTranslated using Weblate (Italian)Translated using Weblate (Japanese)Translated using Weblate (Dutch)
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