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Created with Raphaël 2.2.05Apr32131Mar30292827252425242322212221201918171615141312111098765654543227Feb262524232120191817181716151413121312111087654542131Jan2827252423222120212018191817161516151413121110910987876545432130Dec3130293029282726242524232221202119181718161514151413141312131213121110910987876765432130Nov292827262726252322212019181514131213111098Add reason to kicked log message and use present tenseRemove errorstream logging on password changeFix players spawned at (0,0,0) in some rare cases instead of static_spawnpoint, if setCreate PacketError exception and use it with ACTIVEOBJECT_REMOVE_ADD handler which can be unreliableFix crash caused by null texture in GUI formspec/HUD.Fix MSVC error caused by ed10005Treegen: Add pine tree. Force place trunksMove globals from main.cpp to more sane locationsNetworkPacket: reading outside packet is now clearer.Fix some minor details from 6d61375Clean scaling pre-filter for formspec/HUD.Fix usage of destroyed mutexFix set_bitsObjDefManager, Mapgen SAPI: Huge refactoringFix use of unitialized variable in gettext.cppConnection::Receive(): receive Network Packet instead of SharedBuffer<u8>.RunCommandQueues: little optimizationTypo in getOutgoingSequenceNumber => successfull to successfulMove texture_min_size even further down the pipe. Now, textures are JIT-upscaled using an image transformation, right at the time they're added to a mesh or particle; images used in 2D elements are left unscaled. This should fix any remaining issues with HUD elements.Change format of screenshot namesGenElementManager: Pass opaque handles to Lua and rename to ObjDefManagerUse Buffer not SharedBuffer in NetworkPacket::oldForgePacketOn Android enable always fastLet main menu scale (non-Android)Fix Android build-related bugsMake sure g_timegetter is initalised before running speedtestsFix typoUpdate creditsqueued_commands must be a std::deque. RunCommandQueues needs to push packet on front, not backFix uninitialized variable Player::local_animation_speedUpdate minetest.poAdd Lua function get_video_modes() for main menuMake camera clear error message if there's no errorFix GetText translation loadingChange error_message from wstring to stringFix MSVC compile errorDocument nil player as being allowed for can_digFix typo in OpenGL ES 2 CMake fileClean up and tweak build systemRemove duplicate code since 8ca08a850ff2494652aa0ac2daa3d00f03aa4e7a
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