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Created with Raphaël 2.2.013Jun12119632131May3029282726242322212019181918171615131211987654543129Apr27262726242322212019181716171614131211876532131Mar30292827252425242322212221201918171615141312111098765654543227Feb262524232120191817181716151413121312111087654542131Jan2827252423222120212018191817161516151413121110910987876545432130Dec313029302928272624252423Add minetest.register_on_player_hpchangeAdd return list of individual counts to find_node_in_areadofile error reporting for syntax errorsMinimal: Add snow biome and jungleleaves nodes. Add mapgen aliasesReposition irrlicht timestamp in makefileMore reliable serverlist behaviourMinimal: Edit mapgen aliases. Use blob ore for clay, update other ores. Update simple biomes. Cleanup codeDecrease minetest.after globalstep lagMgv5/mgv7: Trigger biome recalculation at underwater surfacesFix uninitialized variable errorNicer time setting loggingFix wrong replace from previous commitLocalize inside whole misc_helpers.luaMake split method staticMapblock: nodecount refactorOnly retrieve always_fly_fast setting once(Android) Only simulate holding down fast key if fast_move is toggled to trueMake get_biome_list() error message more helpfulFix typo in variable nameAdd some missing getter functions to the lua APIConsistent const string paramsSpare some string copiesMgv6: Enable snowbiomes by default. Double biome noise spread. 3 octaves, 0.5 persistence for humiditySmall clientiface ASCII art improvementsBiome API, mgv7: Increase heat/humidity spreads. Improve mgv7 noise parametersMgv5/v7: Fix generateBiomes biome recalculation logic Biomegen down to y = -192 for mgv5 deep oceans. Improve codeFix Windows build, clean up included headersDeny empty username early in the protocolDon't ignore nametag attribute change message for newer versionsFix documentation for texture override face selector behaviourReplace instances of std::map<std::string, std::string> with StringMapAdd texture overridingFix build with libstdc++Split ObjDef/ObjDefManager out to objdef.cppLower log level for unexpected behaviourEnforce hiding nametagAdd more swp files to gitignoreMake nametags white againFix null dereference when loading schematic from definition without a NodeDefManagerRecord MapBlock modification reasons as flags instead of strings
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