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Created with Raphaël 2.2.07May543229Apr272524232221201918161514131211109863126Mar242322211514131211986543227Feb2624231615131298765432131Jan26242321191816151413121110987676532131Dec3025242322211918171615141312119876543130Nov29302928272524232119181716151412111098765432118Oct171614875129Sep282623201816171511109876543231Aug30292625191817161514131110876543231Jul302829282725242221201614131213121110910987876Add write_json() to the async APIAdd a limit to node meta data resolving recursionFix heart + bubble bar size on different texture packsMove message about missing normal maps to infostream instead of errorstream.Bugfix: make waypoints respect camera offsetFix numeric underflow on calculating window size adjustmentFix player:set_animation() in third person viewAdd hack to avoid 2s startup delay on local gamesFix usage of deprecated functions in builtinAdd proper lua api deprecated handlingAdd download rate to media progress bar (non http mode only!)Make debug text adjust it's border to the screensize and fix a border update bugFix rounding issue of hud dpi on some machinesAdd support for function serialization to minetest.serializeFix code style of async APIRemove dependency on marshal and many other async changesOnly push the Lua error handler onceAdd support for dpi based HUD scalingClient: Don't crash if trying to draw too many items from inventory in HUDMove the old stuff to docRemove useless MSVC project filesFix directional fog color in front viewUpdate documentation on is_ground_contentRevert "Add backtrace to error function"Fix lost pause support in singleplayerFix argument type of the RaiseException() functionRevert binary database block position encodingFixed wrong node texture rotation for facedirs 5 and 7Fix formspec replacement handling for in game formspecsmake formspec textarea wordwrapAdd missing ip address to player join log entryTextureable sun and moon.Fix red background missing in deathscreenFix chat console not working anymoreFix macro ARRAYSIZE name collision on windowsReduce log level for incoming crap packetsFix win32 build (typo in jthread lock cleanup)Replace deathscreen by formspec variantBunch of small fixes (coding style, very unlikely errors, warning messages)Use narrow_to_wide in gettext instead of os dependent conversion fct
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