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Created with Raphaël 2.2.02Nov31Oct30282726252421201917161514131211989865432130Sep29252321191715141312109830Aug29272622212019181412111054330Jul29282726242112108754328Jun24171411987543231May3028272623242322211716151413121110111098765432130Apr2829282625242322212015141211108763231Mar30292725242119161514121197654323128Feb2726252322212019181615141311109874231Jan29282523201918161514111098743130Dec292625232221Add minetest.get_server_uptime() function to Lua API (#4702)Add version APILua voxelmanip: Add optional buffer param for 'get param2 data'Core.rotate_and_place: Remove unused call to get_look_pitch()Optionally disable optimization that causes underwater and cave rendering glitches. (#4686)Fix overloading problems mentioned by clangPlayerSAO/LocalPlayer refactor: (#4612)Rename testsounds/ directory to sounds/ (#1984)Add missing keyname_to_keycode function (needed on Android)Add missing remoteplayer.cpp to Android buildAdd unittests to test player saving/loading (#4679)CleanupUse node lighting for liquid spreadingImproved lightingDocument item use callbacks (#4668)Shaders: Remove special handling for liquids. (#4670)Adding LuaError on attempt to assign vectors with values out of rangeParticleSpawner: fix offset being added twiceWindows: dont link to libraries that are already linked by cmakeShaders: Apply tone mapping before fog calculation.Shaders: Harmonize Irrlicht and shader fog calculationsLua_api.txt: Clarify 'override_meta' bool in 'set mapgen setting'Damage flash: Reduce maximum alpha. Avoid fade overloadChanges to static object storage limit and error messageChat commands: Trim whitespaces from input of `/privs` commandFix crash on attaching player to entityBuiltin: Add vector.floor helper functionRevert changes to toggleNoClip and toggleFreeMoveDon't use day light sky unless noclip and free_move are enabledEnable mod security by defaultBuiltin/../chatcommands: Add /grantme commandEmergeblocks: Fix occasional crashTravis: Only trigger a compile, when C/C++ related files were touched (#4284)Make documentation about ItemStack:set_{name,count,wear} clearerBuiltin/../falling.lua: Code optimisationUse range-based fog instead of z-plane based.Attached particle spawnersDon't use unordered maps for ProfilerGraph (fixes flickering)Add a button for disabling all mods to world config. (#3900)Add missing languages to the settings
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