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Illuna-Minetest
illuna-minetest
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ae561d705fc6f0d762203016c24c26a3a3a6b986
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master
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stable-0.2
stable-0.3
stable-0.4
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0.4.15
0.4.14
0.4.13
0.5.0-dev
0.4.12
0.4.11
0.4.10
0.4.9
0.4.8
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0.4.7
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24 results
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Created with Raphaël 2.2.0
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Add ObjectRef:punch and ObjectRef:right_click to Lua API
List added functions in default/init.lua
Add get_wielded_itemstring, get_wielded_item, damage_wielded_item and make getacceleration visible in API
Reworked the inventory move handling code, hopefully fixed more problems than caused
Fix player getting reset to 0,0 at connect if being far from 0,0
Version 0.4.dev-20111129-2
Modify builtin ABMs to have lower interval and higher trigger non-chance
Proper player inventory and hp modification tracking and sending accordingly
Tune main menu a bit and show version number in there
Better version match fail messages from server
dev-20111129-1
Create the necessary API for /giveme and /give and implement those commands; also sort out the scripts a bit
Handle items with m_count==0 sanely when placing
Print debug stacks to infostream rather than errorstream when placing CONTENT_IGNORE
Do not install the static lua library file
Remove content_inventory.{h,cpp}
Quick fix to a bug that makes it possible to raise water levels everywhere with one source
Modify bucket namings
Add bucket textures
Reorganize mods
Add missing files for a previous commit
Update version number to 0.4.dev-20111129
Add a note about the default mod not using the modname_ prefix in textures
CraftItem rework and Lua interface
Fix active_object_count and active_object_count_wider not getting updated between ABM calls causing huge amounts of DMs and rats and stuff
Add NULL terminations to EnumString definitions
Some MSVC fixes
Fix CMake install data path
Silly MSVC doesn't know how to handle type conversions for parameters of pow(). Help it.
Update installation in CMakeLists.txt
Rename menu background to menubg.png, move unknown_block.png and unknown_object.png to client, make generating a placeholder image for the filename "" not cause an error
GenericNodeMetadata and an example furnace
Fix stuff in inventory.{cpp,h}
Comment out debug output in ServerEnvironment::activateBlock
Handle ActiveBlockModifier intervals properly, down to 1s
Initial NodeMetaRef stuff
Lua interface for ActiveBlockModifier
Remove creation of builtin.lua defined minetest.registered_* tables in C
Comment fix in builtin.lua
For consistency, implement calling of on_chat_message callbacks in C
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