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Created with Raphaël 2.2.016Mar151413111065427Feb26252220181615141312109876543131Jan30292827262725242322212019181716151413119875432131Dec292826242221201918161413121198732130Nov2827262423201816171514151413121110987654231Oct30282726252421201917161514131211989865432130Sep29252321191715141312109830Aug29272622212019181412111054330Jul29282726242112108754328Jun24171411987543231May30282726232423222117161514131211101110Add ModStorageAPI to client side modding (#5396)Get biome list: Downgrade missing biome message to infostreamSneak: Fix various problems with sneakinglua_api: Document minetest.features (#5311)Use true distance for block priority.Fix undefined references (#5400)Fix two nul deref if digging unknown nodes. (#5398)Add disclaimer to client_lua_api.txt (#5391)Add `get_wielded_item`[CSM] Add enable_client_modding param (default: false)[CSM] Add `on_punchnode` callback[CSM] Add `get_node` and `get_node_or_nil`[CSM] Add `on_dignode` callback (#5140)[CSM] storage + fixes[CSM] Improve security for client-sided mods (#5100)[CSM] implement client side mod loading (#5123)[CSM] Add local formspecs. (#5094)[CSM] sound_play & sound_stop support + client_lua_api doc (#5096)[CSM] Add client-sided chat commands (#5092)[CSM] Add on_death, on_hp_modification & oh_damage_taken callbacks (#5093)[CSM] Add method that display chat to client-sided lua. (#5089) (#5091)[CSM] Client side moddingGUI: Allow texture packs to customize the progress bar (#5368)Save metainfo for falling nodesEnable server side occlusion culling by default.Allow server side occlusion culling.Do not increase breath if at full breath.database-redis: Support password authenticationfix mergeconflictClimb speed: Increase default setting from 2 to 3Minimap: OptimiseLight calculation: New bulk node lighting codeOptimize item.luaGUI: Convert loading screen's progress bar to image (#5362)CI: Add memleak checking using valgrind (#5350)Update .appdata and .desktop filesDungeons: Use 'block' instead of 'brick' for nodebox stairsFont: attempt fallback font, abort if no fonts found.README.txt: Clarify loading of minetest.confAdd minetest.spawn_falling_node(pos) (#5339)
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