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Created with Raphaël 2.2.012Jul1312111091098787654323212130Jun29302928272423222120212019181718171615131265432131May3029262524222120192019181716141312111011109876432128Apr27252425242322212018141211109876532131Mar30293029282728262423242322211918191716151413111097654323128Feb27262524232423222122212019181715141312109876542131Jan302927282624232221161412117432Don't show flags in local favoritesFix bug server name set to address field when using up/down keysAdd missing server flags in public serverlistRemove lots of debug output from modmgrFix serverdescription and name not beeing saved to local serverlistMasterserver mods announse, ipv6, better curl errorsClean up bumpmap code a bitDisallow the name 'singleplayer' in a multiplayer serverAdd VoxelArea:position, VoxelArea:iter and VoxelArea:iterpWorldlist fixesFix multiple texture support for animated meshnodesFix serverlistPublic server checkboxDont play digging sound if not diggingRevert "Fix serverlist not beeing escaped correctly"Fix header not beeing shown except on singleplayer tabFix serverlist not beeing escaped correctlyfix crash on play/start with empty world listFix wallmounted rotations along Y axis for 90 and 270 degree casesDecoration: Handle facedir and wallmounted param2types with schematic rotationRemove note in lua-api.txt that there are no vector helper functionsMake sure that coordinates passed to /teleport are actual numbersMove math.hypot() to misc_helpers.lua and fix zero-division errorLua main menu: Fix world creation dialogSet numeric locale in Lua in main menuSettings: everything != 0 equals true; remove .asm shadersFix many formspec menu bugsFix parseColor, change remaining colorkeys to new format, fix Contributor listWhen server sends late media, log to errorstream instead of crashing.Handle 0 vectors in vector.normalize()include mathconstants.h in numerics.cppAdd vector helpersBiomeDefManager: Fully initialize default biomeMapgen V7: Fix out-of-bounds array accessLuaVoxelManip: Allow liquid updates in non-mapgen VoxelManip objectsDecoration: Remove usage of multi-character constantsUse hexadecimal RRGGBB instead of colorkeys, rename getColor to parseColorMapgen V7: Huge rewrite, also tweaks to cavegen et al.Fix possible NULL dereference in createExtrudedMeshDon't rebuild the dummy shader (less SourceShaderCache warning spam)
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