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Illuna-Minetest
illuna-minetest
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b11f08d5d22d1c63c824ccfeb7ab58c61371364a
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Created with Raphaël 2.2.0
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Italian translations
+ 24x24 rendering of SVG minetest icon, polished manually to look crisp
Actually make USE_GETTEXT available in the source
Two more instances of unhardcoding the project name
Merge pull request #35 from Oblomov/master
Sanitize GETTEXT usage macros
Bring po update out of cmake again
Refactor gettext init
Lowered default viewing range minimum to such that it allows fairly good framerate in jungles with sucky hardware.
Updated the texture atlas a bit
and now fixed a bug in removing that debug output
removed a remaining debug print
Added a mapblock analyzing function for debugging use and fixed remaining mapgen bugs
changed jungletree/junglegrass content ids to extended range
merged fix to decapitated trees; other bugs now exists
Do not package en translation, since we don't build it
Gettext domain should match the project name
Place project name and gettext use in config
removed unnecessary verbosity from debug output of tile.cpp
Merge pull request #34 from SpeedProg/master
who put pnoise.py in my /?
made shadows less blue
updated cmakerules to autodetect if gettext can be used
Fixed issue #15: Glass blocks a lot of light
Fixed #21 Earth under torches oscillates between mud and grass
Made hotbar a bit smaller
merged jungle and bluish shadows
removed -delta namings
converted main.cpp dos linefeeds to unix linefeeds.
updated main.cpp comments a bit
changed rat texture to mine
merged the content type extension and delta
extended content-type range
switched to old transformLiquids, new one is not ready
switched my textures back
uh, i guess this now merges the new delta stuff?
merged some stuff from upstream while merging delta
Made dark places tint slightly in blue
Jungle biome/whatever thing
Merge branch 'master' of git://github.com/erlehmann/minetest-delta
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