Skip to content
GitLab
Explore
Sign in
Primary navigation
Search or go to…
Project
I
illuna-minetest
Manage
Activity
Members
Labels
Plan
Issues
Issue boards
Milestones
Code
Merge requests
Repository
Branches
Commits
Tags
Repository graph
Compare revisions
Build
Pipelines
Jobs
Pipeline schedules
Artifacts
Deploy
Releases
Model registry
Operate
Environments
Monitor
Incidents
Service Desk
Analyze
Value stream analytics
Contributor analytics
CI/CD analytics
Repository analytics
Model experiments
Help
Help
Support
GitLab documentation
Compare GitLab plans
Community forum
Contribute to GitLab
Provide feedback
Keyboard shortcuts
?
Snippets
Groups
Projects
Show more breadcrumbs
Illuna-Minetest
illuna-minetest
Repository graph
Repository graph
You can move around the graph by using the arrow keys.
b22de6470b9ad97c5d3854ec433a959e4123ce22
Select Git revision
Branches
4
master
default
stable-0.2
stable-0.3
stable-0.4
Tags
20
0.4.15
0.4.14
0.4.13
0.5.0-dev
0.4.12
0.4.11
0.4.10
0.4.9
0.4.8
0.4.7-MSVC
0.4.7
0.4.6
0.4.5
0.4.4
0.4.3
0.4.2-rc1
0.4.1
0.4.0
0.4.dev-20120606
0.4.dev-20120603
24 results
Begin with the selected commit
Created with Raphaël 2.2.0
5
Nov
4
2
31
Oct
30
28
27
26
25
24
21
20
19
17
16
15
14
13
12
11
9
8
9
8
6
5
4
3
2
1
30
Sep
29
25
23
21
19
17
15
14
13
12
10
9
8
30
Aug
29
27
26
22
21
20
19
18
14
12
11
10
5
4
3
30
Jul
29
28
27
26
24
21
12
10
8
7
5
4
3
28
Jun
24
17
14
11
9
8
7
5
4
3
2
31
May
30
28
27
26
23
24
23
22
21
17
16
15
14
13
12
11
10
11
10
9
8
7
6
5
4
3
2
1
30
Apr
28
29
28
26
25
24
23
22
21
20
15
14
12
11
10
8
7
6
3
2
31
Mar
30
29
27
25
24
21
19
16
15
14
12
11
9
7
6
5
4
3
2
3
1
28
Feb
27
26
25
23
22
21
20
19
18
16
15
14
13
11
10
9
8
7
4
2
31
Jan
29
28
25
23
20
19
18
16
15
14
11
10
9
8
7
4
3
1
30
Dec
29
26
25
23
Separate optional from required mod dependencies in main menu (#4721)
PlayerSAO saving fix (#4734)
Fix memory leak in ::safeLoadFile (#4730)
Remove unused shader matrices. (#4723)
Cycle directly to nothing shown instead of showing the profiler graph again
Add debug priv, and allow player to display the scene as wire-frame. (#4709)
Add minetest.get_server_uptime() function to Lua API (#4702)
Add version API
Lua voxelmanip: Add optional buffer param for 'get param2 data'
Core.rotate_and_place: Remove unused call to get_look_pitch()
Optionally disable optimization that causes underwater and cave rendering glitches. (#4686)
Fix overloading problems mentioned by clang
PlayerSAO/LocalPlayer refactor: (#4612)
Rename testsounds/ directory to sounds/ (#1984)
Add missing keyname_to_keycode function (needed on Android)
Add missing remoteplayer.cpp to Android build
Add unittests to test player saving/loading (#4679)
Cleanup
Use node lighting for liquid spreading
Improved lighting
Document item use callbacks (#4668)
Shaders: Remove special handling for liquids. (#4670)
Adding LuaError on attempt to assign vectors with values out of range
ParticleSpawner: fix offset being added twice
Windows: dont link to libraries that are already linked by cmake
Shaders: Apply tone mapping before fog calculation.
Shaders: Harmonize Irrlicht and shader fog calculations
Lua_api.txt: Clarify 'override_meta' bool in 'set mapgen setting'
Damage flash: Reduce maximum alpha. Avoid fade overload
Changes to static object storage limit and error message
Chat commands: Trim whitespaces from input of `/privs` command
Fix crash on attaching player to entity
Builtin: Add vector.floor helper function
Revert changes to toggleNoClip and toggleFreeMove
Don't use day light sky unless noclip and free_move are enabled
Enable mod security by default
Builtin/../chatcommands: Add /grantme command
Emergeblocks: Fix occasional crash
Travis: Only trigger a compile, when C/C++ related files were touched (#4284)
Make documentation about ItemStack:set_{name,count,wear} clearer
Loading