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Illuna-Minetest
illuna-minetest
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c3703ded953326823c5a0941881d23f3f136f88d
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master
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stable-0.2
stable-0.3
stable-0.4
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0.4.15
0.4.14
0.4.13
0.5.0-dev
0.4.12
0.4.11
0.4.10
0.4.9
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24 results
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Created with Raphaël 2.2.0
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Inventory menu (with dragging) improved. Crafting is now handled via a IACTION_CRAFT inventory action.
Node placement / mineral / serialization / iron freq / node_dig callback
added player link support
sapier-20120115
sapier-20120115
add support for entity linking
fix object message type sent
split content_sao.cpp and content_sao.h to multiple files
split content_cao.cpp file into multiple separate files
added new entity style irregular_cube
fixed invalid comment for plant mesh declaration
added plantlike luaentity
added lua command get_nodes_inside_radius
fixed missing removal in static fix
added derived object to add linkable object support
sao prototype global variables no longer depend on link order to be correctly added to factory
Fix inventory glitch when connecting as new user
Inventory menu changes: Tooltips; dragging; drop from menu. Lag is a bit annoying (even in single player).
Tool progress bar tweaking
The huge item definition and item namespace unification patch (itemdef), see http://c55.me/minetest/wiki/doku.php?id=changes:itemdef
Call this 0.4.dev-20120106-1
0.4.dev-2012010…
0.4.dev-20120106-1
Fix key change menu a bit
ObjectRef:setpos() to move player properly (a bit shortcuttish implementation)
Implement minetest.register_on_dieplayer()
Add missing checks to texture caching
Limit range of ABM timer initial value randomization
Use free rather than delete for malloc'd memory
Initialize ABM timer to random value to spread processing
Fix ABM trigger chance being often way too high
Fix server sending stuff before textures have been sent
Mark ObjectRef::get_entity_name() deprecated
Add name field to registered entities
Add ObjectRef:getvelocity(), ObjectRef:setyaw() and ObjectRef:getyaw()
Add ObjectRef:get_luaentity()
Call this 0.4.dev-20120102-1
Make text area in message dialog a bit larger
Texture cache on client (mostly made by sapier) (breaks network compatibility)
ObjectRef:get_entity_name() and fixing of comments in default/init.lua
Make add_entity return a reference to added entity (or nil)
Clean up InvRef documentation in default/init.lua a bit
Improve mini Lua reference
Add ObjectRef:get_inventory() and add stuff to documentation comments
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