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Created with Raphaël 2.2.023Jun2221201918171514131210984131May302826252423201817161514111087543229Apr272524232221201918161514131211109863126Mar242322211514131211986543227Feb2624231615131298765432131Jan26242321191816151413121110987676532131Dec3025242322211918171615141312119876543130Nov29302928272524232119181716151412111098765432118Oct171614875129Sep282623201816171511109876543231Aug302926251918171615141311108765432Speedup getBlockNodeIdMapping by up to factor 4 by using a fixed size mapping arrayFix menu crash due to lack of favourites listFix sqlite3 map shutdown fails due to missing to finalize list statementSupport for scalable font and gui elementsFix uncought deserialization error on receiving dataFix server assert in case of invalid message from client, just kick that client.Don't handle lack of IPv6 as fatal in unit testsFix labels and vertlabels on some systems.Fix small memory leaks on shutdownFix build on big endian architectures.Fix chat overlaying full screen, now it's gonna overlay only up to length of longest lineFix newline not handled to to interpreting it as invisible charFix broken serverdescription in multiplayer tabRemove ugly curl struct pointer from jsonFetchValue signatureRemove a lot of superfluous ifndef USE_CURL checksAdd support for directly starting a world by name from command lineAdd tooltips for button, imagebutton and checkbox.Fix bounding rect for formspec elements label vertlabel and checkboxesMake dropdown formspec elements send their value same style as buttons on changeUpdate buildbot scripts and add 64-bit buildbotFix issue #1275 - one more missing check.Remove not really used guiTextInputMenuFix issue #1275 - wielded index greater than inv size.Improved faces shading with and without shaders.L-systems treegen code tweaks.Minor stability improvements in block emerge handlingUnite nodes shaders.Fix regression main_menu_script setting not working any longerFix regression dirt texture not beeing default in non cloud menuFix AppData path for RUN_IN_PLACE, fixes #1365Add AppData fileFix HUD not visible if below ground blacked outChanged Time Out message from ERROR to INFO.Add support for exiting formspecs by doubleclicking outsideImprove performance by removing some temporary objectsNew feature: drop a item instead a stack while...Added show_debug to minetest.conf.exampleFix #1358 (disappearing clouds)Allow custom liquids to have dropsFix switch from "skybox" to other sky types as triggered by player:set_sky()
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