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Illuna-Minetest
illuna-minetest
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c8aed03ace88ad979af54f0af2707f6ed9db5655
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Created with Raphaël 2.2.0
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Mapgen v7: Fix uninitialized spflags
Add eased 3d point-value noise functions
Add Generator Element Management framework
Wielded fixes. Add shaders support.
Fix profiler values not being updated (F6) and not being logged
Serverlist: announce mg_name from map_meta.txt instead of minetest.conf
Merge pull request #1825 from Zeno-/control_key_cache
Create faster key cache for main game loop (client)
Tune cave noise scales to 6. Fix blobs spflag, now enabled. Update conf.example
Add tooltips to main menu subgames button bar
Implement WieldMeshSceneNode which improves wield mesh rendering
Stop inserting empty lines at end of minetest.conf file each time it is rewritten
Fix regressions and minor improvements in refactor_the_game
Add mgv5. New noise code, uses biome API. Eased 3d noise for terrain, caves, blobs
Speed up removing a node (less block mesh updates).
Fix dump() indentation with non-tab indents
Add last_login field to auth.txt
Replace setting unlimited_player_transfer_distance with player_transfer_distance
Address issues related to refactoring the_game
Fix regression: mouse wheel couldn't scroll from last hotbar item to first
Cleanup and (mostly) document util/string.h and (very) minor refactoring
Include mg_decoration.h, mg_ore.h from emerge.cpp to fix warnings
Fix unit tests failing if IPv6 not available
Modified dtime calculation method in limitFps()
Refactor the_game() to make it more understandable and maintainable.
Split up mapgen.cpp
Fix erroneous lua_pop parameter
Fix uninitialized variable warning
mapgen: Resolve nodes in ctor rather than makeChunk
Check minetest.hud_change() parameters on conversion (Fix #1714)
Fix bug introduced by me (Zeno)
Add option to enable mesh caching, add wallmounted for meshes.
Added names colours and refactored parseColorString()
Refactor decoration-related code
Fix various indentation issues
Fix #1733: An unhandled exception occurred: GetPeer: Peer not found (possible timeout)
Add notice when only minimal is installed
Add NodeResolver documentation
Prevent invalid memory access under failure conditions
Change license of noise implementation to Simplified BSD
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