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Illuna-Minetest
illuna-minetest
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cd563473fa298db3b910009f26ba263bacd84be9
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4
master
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stable-0.2
stable-0.3
stable-0.4
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0.4.15
0.4.14
0.4.13
0.5.0-dev
0.4.12
0.4.11
0.4.10
0.4.9
0.4.8
0.4.7-MSVC
0.4.7
0.4.6
0.4.5
0.4.4
0.4.3
0.4.2-rc1
0.4.1
0.4.0
0.4.dev-20120606
0.4.dev-20120603
24 results
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Created with Raphaël 2.2.0
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Move ClientMap to clientmap.{h,cpp}
Add Client::getEnv() and remove some unnecessary wrappers
Revert old 4BS/s walk speed for now
MapBlockMesh, mesh animation system, urgent mesh updates, athmospheric light, removed footprints
Tune main menu
Create main menu tab "Settings" for client settings
Fix click areas of singleplayer checkboxes
Fix initial moving of mouse above the "exit to menu" button in singleplayer mode
Fix and improve Server's privilege get/setters
Add "simple singleplayer mode"; Fix a number of GUI things
Save selected tab
Menu tuning WIP
Use a more standard order of yes/no/cancel/whatever buttons in dialogs
Crude tab test in main menu (requires gui redesign for the additional tabs)
Add [new] to world name when supplying a non-existent world on command line
Allow directly supplying world as a parameter, including world.mt
Move keychange/connect main menu buttons a bit
Fix game selection in world creation (used always the first one)
Attempt to fix RUN_IN_PLACE autodetection on Linux
Add confirmation menu and make world deletion possible in GUI
World creation button and dialog and functionality
Remember selected world by path
Make finish quicktune and leave it unused (as intended)
Add quicktune.{cpp,h}
Handle certain errors properly when using --go
Add a note about minetest.conf in the key change dialog (because it sucks)
Use default_game when making a new world using --world without --gameid
Remove duplicate code in main menu
Rename "Delete map" to "Delete world"
Proper handling of failing to bind server socket
World selection box in main menu (and random fixing)
--world implies local game
Fix CreateAllDirs() (failed for relative fully non-existing path)
Mention world location at server startup at action level
Redirect Lua print to minetest.debug
--logfile '' = no logging
Remove useless debug output (log at info level)
--gameid list
Update --gameid to manpages
Update version number to 0.4.dev-20120311
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