Skip to content
GitLab
Explore
Sign in
Primary navigation
Search or go to…
Project
I
illuna-minetest
Manage
Activity
Members
Labels
Plan
Issues
Issue boards
Milestones
Code
Merge requests
Repository
Branches
Commits
Tags
Repository graph
Compare revisions
Build
Pipelines
Jobs
Pipeline schedules
Artifacts
Deploy
Releases
Model registry
Operate
Environments
Monitor
Incidents
Service Desk
Analyze
Value stream analytics
Contributor analytics
CI/CD analytics
Repository analytics
Model experiments
Help
Help
Support
GitLab documentation
Compare GitLab plans
Community forum
Contribute to GitLab
Provide feedback
Keyboard shortcuts
?
Snippets
Groups
Projects
Show more breadcrumbs
Illuna-Minetest
illuna-minetest
Repository graph
Repository graph
You can move around the graph by using the arrow keys.
d099165271f817fbd88ebfd37a8b0ff0bdb41c29
Select Git revision
Branches
4
master
default
stable-0.2
stable-0.3
stable-0.4
Tags
20
0.4.15
0.4.14
0.4.13
0.5.0-dev
0.4.12
0.4.11
0.4.10
0.4.9
0.4.8
0.4.7-MSVC
0.4.7
0.4.6
0.4.5
0.4.4
0.4.3
0.4.2-rc1
0.4.1
0.4.0
0.4.dev-20120606
0.4.dev-20120603
24 results
Begin with the selected commit
Created with Raphaël 2.2.0
16
Oct
15
14
12
27
Sep
26
24
23
22
21
20
19
18
16
15
12
11
8
7
6
4
2
1
31
Aug
30
25
24
23
22
16
15
14
13
12
11
8
11
2
1
8
5
3
2
1
31
Jul
30
29
25
24
23
24
23
22
21
20
19
18
17
16
15
14
13
11
9
4
2
1
27
Jun
26
25
23
22
20
19
18
17
16
8
7
5
4
3
2
1
2
Make dungeon masters not shoot the walls with no reason
When player times out, log the action as a timeout rather than regular quitting
Check NULL pointer properly in some new code trying to log new stuff
Better player damage prevention when falling on unloaded blocks, not involving getting stuck in there.
Switch more stuff to use the logging thing and fix segfault on player leave from server as introduced in a previous switch-to-logging commit
Fix map delete on windows (concatenate paths correctly with / or \ depending on OS)
Update changelog (albeit a bit late)
Use the logger; also, default to not showing much crap in console. Use --info-on-stderr to enable crap.
Initially add small and tight logging facility
Add peaceful / not peaceful distinction in mobs and the only_peaceful_mobs setting
Update Linux build instructions in README.txt a bit and list the bat script used for releases
Fix stable to build with MSVC2010, update version
0.2.20110922_3
0.2.20110922_3
Update version number to 0.3.dev-20111016
Replace M_PI with PI
Fix some "Conditional jump or move depends on uninitialised value(s)" valgrind detections
Resource file handling for exe icon for MinGW
Make view bobbing amount configurable
Make dungeon masters though and make oerkkis disappear when they get to you (because hitting them doesn't work for some unknown reason)
strict_protocol_version_checking setting; PROTOCOL_VERSION in clientserver.h; clean up defaultsettings.cpp and minetest.conf.example
Handle death and respawn better
Set a better version number
Improve mobv2
mobv2
Lock mutex when accessing m_env in Server::~Server
In CMake scripts: New version number, fix MSVC stuff
Header file tweaking; mainly for speed
Saner block modification flag operation for not saving everything always
Update changelog
0.2.20110922_2 …
0.2.20110922_2 stable-0.2
minetestmapper: Fix the way ylist is computed, use cStringIO instead of rolling own Bytestream, remove some artifacts when drawing underground blocks, introduce a --drawunderground switch (defaults to of), 'blocknum' renamed to 'content'.
minetestmapper speed tweaks (kahrl & JacobF)
minetestmapper: Fix the way ylist is computed, use cStringIO instead of rolling own Bytestream, remove some artifacts when drawing underground blocks, introduce a --drawunderground switch (defaults to of), 'blocknum' renamed to 'content'.
Merge remote-tracking branch 'marktraceur/master'
minetestmapper speed tweaks (kahrl & JacobF)
Add apple color to minetestmapper and fix cactus color
Fix minetestmapper.py
Support Python 2 and 3 in sectors2sqlite.py.
Fix processing of blocks below y=0 in sectors2sqlite.py.
Move PLATFORM_LIBS around to make sqlite3 link with libdl on some distros
Add apple color to minetestmapper and fix cactus color
Fix minetestmapper.py
Loading