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Illuna-Minetest
illuna-minetest
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d506d567075914b138ca869981f2e45ce503ee5d
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stable-0.2
stable-0.3
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0.4.15
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Created with Raphaël 2.2.0
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Credits: Make that easy to add/remove
Make `options` local here.
Fix connected nodes' selection boxes.
Mgv7/flat/fractal: Stop tunnel-floor biome nodes being placed everywhere
Clean up Strfnd
Tweak travis script
Builtin/game/falling: Re-add comma removed by recent commit
Set acceleration only once in falling node
Mgv7: Limit pseudorandom caves to surface mapchunk or below
Allow NodeTimer, ABM and block mgmt interval changes.
lua_api.txt: improve vector documentation
Set EXAMPLE_CONF_DIR to DOCDIR if DOCDIR gets customized
Remove chat escape sequences from chat messages, for future colored chat.
Add option to not send pre v25 init packet
Fix two reconnect bugs
Much better API for auth.{cpp, h}
Mapgen: Fix light in tunnels at mapchunk borders
Fix player teleportation bug whilst sneaking
Connected nodes: fix 2 minor bugs
Resend blocks when modified while sending to client
Add options for screenshot format and quality
Allow nodes to specify which sides to connect to.
Nodebox: Allow nodeboxes to "connect"
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