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Created with Raphaël 2.2.01Jun31May302826252423201817161514111087543229Apr272524232221201918161514131211109863126Mar242322211514131211986543227Feb2624231615131298765432131Jan26242321191816151413121110987676532131Dec3025242322211918171615141312119876543130Nov29302928272524232119181716151412111098765432118Oct171614875129Sep282623201816171511109876543231Aug30292625191817161514131110876543231Jul302829282725242221201614Redirect stdin/stderr/stdout to /dev/null in daemon modeAdd daemon support for linux like operating systemsSmall cleanup of hud add/remove codeFix over-poping and only push the core onceAdd success and output return values to chat commandsAdd item eat callbackFix misplaced selection box in some situationsFix setThreadName support for BSDWorks for debian and a few other distributions but fails for even more so back to old orderSort commands and privs alphabetically in '/help'.Rework dumping functionsHide pause menu prior drawing "shutting down..." messageReduce log level for non npot2 texture warning messageFix library link orderRemove settings not used any longerFix disable hud disabling drawing of full guifixed typo std::encl in src/gettext.cppFix a bunch of small bugs due to mainmenu cleanupItem entity stacks merge on the ground.Fix memory leak in redis backend, fixes #1325Add joining player to printed player listAdd support for interlaced polarized 3d screensSplit declaration of GenericCAO from implementationFix singleplayer dialogs missing game customizationAdd formspec toolkit and refactor mainmenu to use itMake print() NUL-safeMap irrlicht log level to minetest. Allow write them to debug file.Fix old client showing duplicated health bar on new serverSend max number of characters instead of asserting in case of too long chat messagesFix invalid cast fix resulting in chat messages beeing limited to 256 bytesFix incorrect scaling of customized hud item selection markerFix error messages beeing shown on pressing cursor keys in various menusFix possible deadlock in error conditionsFix healthbar not beeing hidden on disabled damageUse "core" namespace internallyOrganize builtin into subdirectoriesAdd write_json() to the async APIAdd a limit to node meta data resolving recursionFix heart + bubble bar size on different texture packsMove message about missing normal maps to infostream instead of errorstream.
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