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Created with Raphaël 2.2.017Apr1614131211876532131Mar30292827252425242322212221201918171615141312111098765654543227Feb262524232120191817181716151413121312111087654542131Jan2827252423222120212018191817161516151413121110910987876545432130Dec3130293029282726242524232221202119181718161514151413141312131213121110910987876765432130Nov292827262726252322212019Fix path detection with --std= parameterFix build for < C++11 since last commitSchematics: Refactor NodeResolver and add NodeResolveMethodUse std::vector instead of std::set for Environment::getObjectsInsideRadiusMgv5: Fix above/below ground spawn when water level is alteredMgv5/v7: Add check for water for deciding biome node stabilityDefaultsettings: Add dungeons and jungles flags. Update conf.exampleSchematics: Reorganize (de)serialization and add Lua serialization APIConf.example: Update, fix and improve mapgen flags docsAdd Spanish comment translation to minetest.desktopMgv6: Fix taiga, allow pine tree spawning on snowblocksMgv6: Add optional snow biomesFix a rare crash case un SendPlayerHPDocument for api functions that rely on current_modname, that it doesn't work when not loading modsLink against shlwapi.lib and unify linker input sources for WindowsFix freetype detectionSchematics: Prepend mod path to relative schematic filepathsTOCLIENT_ACTIVE_OBJECT_MESSAGES: channel must be 1 for unreliable messageFix missing SQLite3 statement pointer initializationCavegen: Remove now unnecessary checks for water, lava, iceMake comments consistent with TOSERVER_INIT -> TOSERVER_INIT_LEGACY renameChange screenshot filename to one likely to work on all modern filesystemsTOCLIENT_ACTIVE_OBJECT_REMOVE_ADD can be unreliable, catch PacketError exception.craftdef.cpp: Return 0 after assert to make Clang happyFix uninitialized variabled in ConnectionEventCrafting speedupAdd reason to kicked log message and use present tenseRemove errorstream logging on password changeFix players spawned at (0,0,0) in some rare cases instead of static_spawnpoint, if setCreate PacketError exception and use it with ACTIVEOBJECT_REMOVE_ADD handler which can be unreliableFix crash caused by null texture in GUI formspec/HUD.Fix MSVC error caused by ed10005Treegen: Add pine tree. Force place trunksMove globals from main.cpp to more sane locationsNetworkPacket: reading outside packet is now clearer.Fix some minor details from 6d61375Clean scaling pre-filter for formspec/HUD.Fix usage of destroyed mutexFix set_bitsObjDefManager, Mapgen SAPI: Huge refactoring
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