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Created with Raphaël 2.2.019Oct18987532130Sep28252221201918191817141163129Aug25242322211916151410529Jul252422201917161312765230Jun292827262524232221201918171514131210984131May302826252423201817161514111087543229Apr272524232221201918161514131211109863126Mar242322211514131211986543227Feb2624231615131298765432131Jan26242321191816151413121110987676532131Dec3025242322211918171615141312119876543130Nov293029282725242321191817161514121110987654Update the cURL the buildbot uses to 7.38.0Various uninitialised variable fixesMove buttons upwards to accommodate for new configure keys button in theAdd meshnode drawtype.Make sure PRECISION_SECONDS corresponds to the integer 0Fix unit reported by TimeTaker (was always ms)Change topleft text when switching subgames, fixes #1728Fix use of unitialized variables in mouse button handlingAdd in-game key change menuAdd a better error message when trying to teleport another player without bring privilegesFix object reference pushing functions when called from coroutinesAdd [colorize modifierFix special tile backspace cullingBugfix: dont highlight (0,0,0) when theres no node pointed.Fix broken plantlike drawtype.Fix misc. style issuesClean up nodedef.cppAdd better documentation for alternate drop definition to lua_api.txt.Add optional framed glasslike drawtypeMake players check inventory modification properlyOnly set player dirty flag if values changeSimplify player modification checksFix android build using hardcoded path for data instead of using the one fetched by android api on init.updatepo.sh: Find all filesUse round if falling node is misplacedStandardize tooltip row detectionFix multilined description in tooltips (fixes #1688)Fix totally messed up 3d modes interlaced/topbottom/sidebysideFix chat lines not word wrapped correctFix command line parsingFix build with redisAdd firelike drawtypeUpdate default of preload_item_visuals in minetest.conf.exampleMake dump's output prettierFix GCC reorder warningAdd inventory right click drag and dropUpdate ja/minetest.poRevert the icon name in minetest.desktopFix locking bugs and make inventory deserialization errors more specificSplit settings into seperate source and header files
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