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Illuna-Minetest
illuna-minetest
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e41673820ffe200df78b1ec185ccb9d9ca962ae1
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0.4.15
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24 results
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Created with Raphaël 2.2.0
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7
Revert changes to toggleNoClip and toggleFreeMove
Don't use day light sky unless noclip and free_move are enabled
Enable mod security by default
Builtin/../chatcommands: Add /grantme command
Emergeblocks: Fix occasional crash
Travis: Only trigger a compile, when C/C++ related files were touched (#4284)
Make documentation about ItemStack:set_{name,count,wear} clearer
Builtin/../falling.lua: Code optimisation
Use range-based fog instead of z-plane based.
Attached particle spawners
Don't use unordered maps for ProfilerGraph (fixes flickering)
Add a button for disabling all mods to world config. (#3900)
Add missing languages to the settings
Disable cmake message concerning WIN32 on non-windows systems
A little cleanup since previous commit
Environment cleanup
Remove unused parameter of GUIVolumeChange
Move RemotePlayer code to its own cpp/header
RemotePlayer/LocalPlayer Player base class proper separation (code cleanup) (patch 3 of X)
Optimize ClientIface::getPlayerNames(): return const ref instead a copy of all names
More code cleanup (UNORDERED + RemotePlayer/LocalPlayer)
Fix backwards compatibility issue introduced by close_on_enter
Ensure std::unordered_ be used on MSVC 2010 too (#4600)
Player/LocalPlayer/RemotePlayer inheritance cleanup (part 2 on X)
Speed up emerge thread by using unordered map in a few places. Looking at 25% speedup in Emerge thread on Just Test.
Ensure std::unordered_ will be used on supported MSVC compilers
Prevent attached models from disappearing during parent reload (#4128)
VoxelArea: faster iter function (#4490)
Remove some unused attributes/class functions in server.cpp/h
Player/LocalPlayer/RemotePlayer inheritance cleanup (part 1 on X)
Lua_api.txt: Add biome and nodeupdate documentation
Textures: Ignore unknown node in override.txt
Fix C++11 Windows build of threading code
use unordered containers where possible (patch 4 on X)
Fix narrow string compiling issue on MSVC2010
Use more unordered_maps to improve performance in c++11 builds
Use relative position for nametags
Fix macosx build by disabling postgresql upgrade
Fix crash regression when chatting in the ncurses console
Travis: build matrix improvements + CPP11 build
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