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Illuna-Minetest
illuna-minetest
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ed7c9c4cb83da887a2a7f1b7f5fc1656057977e7
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Created with Raphaël 2.2.0
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Link against shlwapi.lib and unify linker input sources for Windows
Fix freetype detection
Schematics: Prepend mod path to relative schematic filepaths
TOCLIENT_ACTIVE_OBJECT_MESSAGES: channel must be 1 for unreliable message
Fix missing SQLite3 statement pointer initialization
Cavegen: Remove now unnecessary checks for water, lava, ice
Make comments consistent with TOSERVER_INIT -> TOSERVER_INIT_LEGACY rename
Change screenshot filename to one likely to work on all modern filesystems
TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD can be unreliable, catch PacketError exception.
craftdef.cpp: Return 0 after assert to make Clang happy
Fix uninitialized variabled in ConnectionEvent
Crafting speedup
Add reason to kicked log message and use present tense
Remove errorstream logging on password change
Fix players spawned at (0,0,0) in some rare cases instead of static_spawnpoint, if set
Create PacketError exception and use it with ACTIVEOBJECT_REMOVE_ADD handler which can be unreliable
Fix crash caused by null texture in GUI formspec/HUD.
Fix MSVC error caused by ed10005
Treegen: Add pine tree. Force place trunks
Move globals from main.cpp to more sane locations
NetworkPacket: reading outside packet is now clearer.
Fix some minor details from 6d61375
Clean scaling pre-filter for formspec/HUD.
Fix usage of destroyed mutex
Fix set_bits
ObjDefManager, Mapgen SAPI: Huge refactoring
Fix use of unitialized variable in gettext.cpp
Connection::Receive(): receive Network Packet instead of SharedBuffer<u8>.
RunCommandQueues: little optimization
Typo in getOutgoingSequenceNumber => successfull to successful
Move texture_min_size even further down the pipe. Now, textures are JIT-upscaled using an image transformation, right at the time they're added to a mesh or particle; images used in 2D elements are left unscaled. This should fix any remaining issues with HUD elements.
Change format of screenshot names
GenElementManager: Pass opaque handles to Lua and rename to ObjDefManager
Use Buffer not SharedBuffer in NetworkPacket::oldForgePacket
On Android enable always fast
Let main menu scale (non-Android)
Fix Android build-related bugs
Make sure g_timegetter is initalised before running speedtests
Fix typo
Update credits
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