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Created with Raphaël 2.2.011Feb109874231Jan29282523201918161514111098743130Dec2926252322212019181715111076532129Nov2423222116151413121198765432131Oct29272625262524232219181716171514121110976543230Sep2926272623222119181716151413121087632131Aug30292725242321201918161514131210976532131Jul1Aug31Jul2927252423222120191817161413141310987542130JunDocumentation: Remove now unused 'vertical spawn range'Initialize facedir and wallmounted tables only once.Log /clearobjects modeAdd '/clearobjects quick'Fix backface culling when connecting to new servers.Fix inverted conditions in shader.cppshader.cpp: don't test twice if shader programs are presentFormSpec: Add StaticTextSpec and superimpose over item image buttonsFilmic HDR tone mappingRemove ClientMap::m_camera_mutexFindSpawnPos: Let mapgens decide what spawn altitude is suitableUse inventory_image in the first place for inventory item meshCleanup selection mesh code, add shaders for halo and selection boxesbuiltin: Fix `print` crashing on nil "holes".small drawItemStack cleanupUse meshes to display inventory itemsUse tangent space meshes only when shaders are enabledAdd admin command which says who the administator is for the server.Implement OSX Travis buildsMgvalleys: fix riverbeds below sea levelMgv5/v7/flat/fractal: Move tunnel noise calculation into generateCavesMgvalleys: use standard cavesFix OSX building issue caused by ad884f2Don't pass non-const references to collision methodsNew timer design.Clocksource: use a better clock if available.Don't print whole json data buffer to errorstream on errorTranslated using Weblate (Italian)Translated using Weblate (Hungarian)Translated using Weblate (Dutch)Translated using Weblate (Portuguese (Brazil))Translated using Weblate (Portuguese (Brazil))Translated using Weblate (Portuguese)Translated using Weblate (Japanese)Translated using Weblate (Japanese)Translated using Weblate (Danish)Translated using Weblate (Chinese (China))Fix world config menu ignoring `name` in `mod.conf`.Backface culling: Ignore setting in tiledef from old servers.Fix compilation warning if compiling for android with c++11
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