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Illuna-Minetest
illuna-minetest
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fb150e05043022ff2bb96ea892a31c632f130aca
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stable-0.2
stable-0.3
stable-0.4
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0.4.15
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Created with Raphaël 2.2.0
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Add support for interlaced polarized 3d screens
Split declaration of GenericCAO from implementation
Fix singleplayer dialogs missing game customization
Add formspec toolkit and refactor mainmenu to use it
Make print() NUL-safe
Map irrlicht log level to minetest. Allow write them to debug file.
Fix old client showing duplicated health bar on new server
Send max number of characters instead of asserting in case of too long chat messages
Fix invalid cast fix resulting in chat messages beeing limited to 256 bytes
Fix incorrect scaling of customized hud item selection marker
Fix error messages beeing shown on pressing cursor keys in various menus
Fix possible deadlock in error conditions
Fix healthbar not beeing hidden on disabled damage
Use "core" namespace internally
Organize builtin into subdirectories
Add write_json() to the async API
Add a limit to node meta data resolving recursion
Fix heart + bubble bar size on different texture packs
Move message about missing normal maps to infostream instead of errorstream.
Bugfix: make waypoints respect camera offset
Fix numeric underflow on calculating window size adjustment
Fix player:set_animation() in third person view
Add hack to avoid 2s startup delay on local games
Fix usage of deprecated functions in builtin
Add proper lua api deprecated handling
Add download rate to media progress bar (non http mode only!)
Make debug text adjust it's border to the screensize and fix a border update bug
Fix rounding issue of hud dpi on some machines
Add support for function serialization to minetest.serialize
Fix code style of async API
Remove dependency on marshal and many other async changes
Only push the Lua error handler once
Add support for dpi based HUD scaling
Client: Don't crash if trying to draw too many items from inventory in HUD
Move the old stuff to doc
Remove useless MSVC project files
Fix directional fog color in front view
Update documentation on is_ground_content
Revert "Add backtrace to error function"
Fix lost pause support in singleplayer
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