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Created with Raphaël 2.2.025Jan2423222120212018191817161516151413121110910987876545432130Dec3130293029282726242524232221202119181718161514151413141312131213121110910987876765432130Nov29282726272625232221201918151413121311109832130Oct2928272624232221201918987532130Sep28252221201918191817141163129Aug25242322211916151410529Jul252422201917161312765230Jun292827262524232221201918171514131210984131May3028262524232018171615141110Revert "Make the GameGlobalShaderConstantSetter use the settings callback (8% perf improvement in game loop)"Fix a crash (assert) when client set serial version < 24 in INIT command SER_FMT_VER_LOWEST is set to zero, then the test is stupid in INIT because all client works. In mapblock we check if client's serialization version is < 24, but if client sent serialization version < 24 (15 for example) the server set it and tried to send nodes, then BOOMFix uninitialized variable Server::m_next_sound_idFix unitialised variable occassionally being usedMake the GameGlobalShaderConstantSetter use the settings callback (8% perf improvement in game loop)Mgv5: Skip calculation of filler, heat and humidity perlinmaps in underground mapchunksSend real port to server listMgv7 generateRidgeTerrain: Make river generation relative to water levelMgv7: Speed optimise calculateNoise and generateRidgeTerrainMgv7 generateRidgeTerrain: Enable rangelim of widthn to remove abysses, calculate widthn later in functionAllow filter and mipmap drop down menues to be translatedImprove desktop fileUpdate german translationAdded ratio argument to colorize, removed the weird alpha-based ratio.Fix hyphen used as minus signUpdate Spanish languageMapgen V5: Various improvementsFix all warnings and remove -Wno-unused-but-set cflagAdd SemiDebug (-O1 with debug symbols) build mode and do not optimize Debug at allReorganize supported video driver query mechanismsRevert "Fix style on settings tab"Revert "Fix bug in debug build"Fix bug in debug buildFix style on settings tabFix use of uninit data in Sky and (potentially) GUIChatConsole constructorsFix particles causing unitialised data being used due to use of incorrect union memberWater fixesCreate empty default constructor for MapNodeMgv7: Replace small pseudorandom caves with 3D noise tunnels. Fewer large cavesFix NodeMetadataList loosing memory on deserialize due to invalid clear map call instead of clearFix entitiy WieldMeshSceneNode not freed due to additional grabMake minor style change(unescape_string())Fix missing return in Database_Dummy::deleteBlockOptimize bumpmapping mathematicsFix potential out-of-bounds array indexSimplify deleteblocks chat command argument parsingAdd ability to delete MapBlocks from mapInitialize noise ptr on creation (fixes crash if OreVein deleted before use)Fix unescape_string removing all backslashesFix typo in `serialize.lua`.
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