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Auke Kok authored
Both the standing and sitting animations had misplaced curve cusps that caused the end part of the animation to wiggle the feet slightly back and forward. I've fixed both animations parts and re-exported. Verified in-game with multiplayer that everything was indeed fixed.
Auke Kok authoredBoth the standing and sitting animations had misplaced curve cusps that caused the end part of the animation to wiggle the feet slightly back and forward. I've fixed both animations parts and re-exported. Verified in-game with multiplayer that everything was indeed fixed.
character.b3d 84.84 KiB