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Commit 2b215848 authored by paramat's avatar paramat
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Trees: Add 'snowy' group for pine sapling snow detection

Use the 'snowy' group in the 'is snow nearby' function instead of
default nodes. Often snow nodes are not from the default mod.
parent e86955af
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......@@ -378,7 +378,7 @@ minetest.register_node("default:dirt_with_snow", {
tiles = {"default_snow.png", "default_dirt.png",
{name = "default_dirt.png^default_snow_side.png",
tileable_vertical = false}},
groups = {crumbly = 3, soil = 1, spreading_dirt_type = 1},
groups = {crumbly = 3, soil = 1, spreading_dirt_type = 1, snowy = 1},
drop = 'default:dirt',
sounds = default.node_sound_dirt_defaults({
footstep = {name = "default_snow_footstep", gain = 0.15},
......@@ -445,7 +445,7 @@ minetest.register_node("default:snow", {
{-0.5, -0.5, -0.5, 0.5, -0.25, 0.5},
},
},
groups = {crumbly = 3, falling_node = 1, puts_out_fire = 1},
groups = {crumbly = 3, falling_node = 1, puts_out_fire = 1, snowy = 1},
sounds = default.node_sound_dirt_defaults({
footstep = {name = "default_snow_footstep", gain = 0.15},
dug = {name = "default_snow_footstep", gain = 0.2},
......@@ -463,7 +463,7 @@ minetest.register_node("default:snow", {
minetest.register_node("default:snowblock", {
description = "Snow Block",
tiles = {"default_snow.png"},
groups = {crumbly = 3, puts_out_fire = 1, cools_lava = 1},
groups = {crumbly = 3, puts_out_fire = 1, cools_lava = 1, snowy = 1},
sounds = default.node_sound_dirt_defaults({
footstep = {name = "default_snow_footstep", gain = 0.15},
dug = {name = "default_snow_footstep", gain = 0.2},
......
......@@ -27,8 +27,7 @@ end
-- 'is snow nearby' function
local function is_snow_nearby(pos)
return minetest.find_node_near(pos, 1,
{"default:snow", "default:snowblock", "default:dirt_with_snow"})
return minetest.find_node_near(pos, 1, {"group:snowy"})
end
......
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