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Illuna-Minetest
minetest_game
Commits
4ea001fa
Commit
4ea001fa
authored
11 years ago
by
ShadowNinja
Browse files
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Plain Diff
Shorten lines in bucket and support nil placers
parent
e8bcfdcd
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Changes
1
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1 changed file
mods/bucket/init.lua
+30
-15
30 additions, 15 deletions
mods/bucket/init.lua
with
30 additions
and
15 deletions
mods/bucket/init.lua
+
30
−
15
View file @
4ea001fa
...
...
@@ -20,7 +20,7 @@ bucket.liquids = {}
local
function
check_protection
(
pos
,
name
,
text
)
if
minetest
.
is_protected
(
pos
,
name
)
then
minetest
.
log
(
"action"
,
name
minetest
.
log
(
"action"
,
(
name
~=
""
and
name
or
"A mod"
)
..
" tried to "
..
text
..
" at protected position "
..
minetest
.
pos_to_string
(
pos
)
...
...
@@ -62,19 +62,25 @@ function bucket.register_liquid(source, flowing, itemname, inventory_image, name
if
user
and
not
user
:
get_player_control
().
sneak
then
local
n
=
minetest
.
get_node
(
pointed_thing
.
under
)
local
nn
=
n
.
name
if
minetest
.
registered_nodes
[
nn
]
and
minetest
.
registered_nodes
[
nn
].
on_rightclick
then
return
minetest
.
registered_nodes
[
nn
].
on_rightclick
(
pointed_thing
.
under
,
n
,
user
,
itemstack
)
or
itemstack
local
ndef
=
minetest
.
registered_nodes
[
nn
]
if
ndef
and
ndef
.
on_rightclick
then
return
ndef
.
on_rightclick
(
pointed_thing
.
under
,
n
,
user
,
itemstack
)
or
itemstack
end
end
local
place_liquid
=
function
(
pos
,
node
,
source
,
flowing
,
fullness
)
if
check_protection
(
pos
,
user
:
get_player_name
(),
user
and
user
:
get_player_name
()
or
""
,
"place "
..
source
)
then
return
end
if
math.floor
(
fullness
/
128
)
==
1
or
(
not
minetest
.
setting_getbool
(
"liquid_finite"
))
then
minetest
.
add_node
(
pos
,
{
name
=
source
,
param2
=
fullness
})
if
math.floor
(
fullness
/
128
)
==
1
or
not
minetest
.
setting_getbool
(
"liquid_finite"
)
then
minetest
.
add_node
(
pos
,
{
name
=
source
,
param2
=
fullness
})
return
elseif
node
.
name
==
flowing
then
fullness
=
fullness
+
node
.
param2
...
...
@@ -83,9 +89,11 @@ function bucket.register_liquid(source, flowing, itemname, inventory_image, name
end
if
fullness
>=
LIQUID_MAX
then
minetest
.
add_node
(
pos
,
{
name
=
source
,
param2
=
LIQUID_MAX
})
minetest
.
add_node
(
pos
,
{
name
=
source
,
param2
=
LIQUID_MAX
})
else
minetest
.
add_node
(
pos
,
{
name
=
flowing
,
param2
=
fullness
})
minetest
.
add_node
(
pos
,
{
name
=
flowing
,
param2
=
fullness
})
end
end
...
...
@@ -96,13 +104,16 @@ function bucket.register_liquid(source, flowing, itemname, inventory_image, name
if
minetest
.
registered_nodes
[
node
.
name
].
buildable_to
then
-- buildable; replace the node
place_liquid
(
pointed_thing
.
under
,
node
,
source
,
flowing
,
fullness
)
place_liquid
(
pointed_thing
.
under
,
node
,
source
,
flowing
,
fullness
)
else
-- not buildable to; place the liquid above
-- check if the node above can be replaced
local
node
=
minetest
.
get_node
(
pointed_thing
.
above
)
if
minetest
.
registered_nodes
[
node
.
name
].
buildable_to
then
place_liquid
(
pointed_thing
.
above
,
node
,
source
,
flowing
,
fullness
)
place_liquid
(
pointed_thing
.
above
,
node
,
source
,
flowing
,
fullness
)
else
-- do not remove the bucket with the liquid
return
...
...
@@ -127,9 +138,10 @@ minetest.register_craftitem("bucket:bucket_empty", {
-- Check if pointing to a liquid source
node
=
minetest
.
get_node
(
pointed_thing
.
under
)
liquiddef
=
bucket
.
liquids
[
node
.
name
]
if
liquiddef
~=
nil
and
liquiddef
.
itemname
~=
nil
and
(
node
.
name
==
liquiddef
.
source
or
(
node
.
name
==
liquiddef
.
flowing
and
minetest
.
setting_getbool
(
"liquid_finite"
)))
then
if
liquiddef
~=
nil
and
liquiddef
.
itemname
~=
nil
and
(
node
.
name
==
liquiddef
.
source
or
(
node
.
name
==
liquiddef
.
flowing
and
minetest
.
setting_getbool
(
"liquid_finite"
)))
then
if
check_protection
(
pointed_thing
.
under
,
user
:
get_player_name
(),
"take "
..
node
.
name
)
then
...
...
@@ -138,8 +150,11 @@ minetest.register_craftitem("bucket:bucket_empty", {
minetest
.
add_node
(
pointed_thing
.
under
,
{
name
=
"air"
})
if
node
.
name
==
liquiddef
.
source
then
node
.
param2
=
LIQUID_MAX
end
return
ItemStack
({
name
=
liquiddef
.
itemname
,
metadata
=
tostring
(
node
.
param2
)})
if
node
.
name
==
liquiddef
.
source
then
node
.
param2
=
LIQUID_MAX
end
return
ItemStack
({
name
=
liquiddef
.
itemname
,
metadata
=
tostring
(
node
.
param2
)})
end
end
,
})
...
...
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