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Move hotbar code/textures, and damage sound, from player_api to default
These are unrelated to the Player API and player object. All other GUI/HUD code and textures are in default. All other engine hardcoded sounds are in default. The player_api mod is highly likely to be used unchanged in new games, so logical grouping of content will help the creation of new games.
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- mods/default/README.txt 10 additions, 1 deletionmods/default/README.txt
- mods/default/init.lua 5 additions, 1 deletionmods/default/init.lua
- mods/default/sounds/player_damage.ogg 0 additions, 0 deletionsmods/default/sounds/player_damage.ogg
- mods/default/textures/gui_hotbar.png 0 additions, 0 deletionsmods/default/textures/gui_hotbar.png
- mods/default/textures/gui_hotbar_selected.png 0 additions, 0 deletionsmods/default/textures/gui_hotbar_selected.png
- mods/player_api/README.txt 1 addition, 8 deletionsmods/player_api/README.txt
- mods/player_api/init.lua 0 additions, 2 deletionsmods/player_api/init.lua
- mods/player_api/license.txt 0 additions, 32 deletionsmods/player_api/license.txt
File moved
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