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Illuna-Minetest
minetest_game
Commits
f92d49fe
Commit
f92d49fe
authored
9 years ago
by
paramat
Browse files
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Default/functions: Fix cactus growing by rotation again. Cleanup code
parent
64fa8e6b
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mods/default/functions.lua
+55
-52
55 additions, 52 deletions
mods/default/functions.lua
with
55 additions
and
52 deletions
mods/default/functions.lua
+
55
−
52
View file @
f92d49fe
...
...
@@ -7,20 +7,20 @@
function
default
.
node_sound_defaults
(
table
)
table
=
table
or
{}
table
.
footstep
=
table
.
footstep
or
{
name
=
""
,
gain
=
1
.
0
}
{
name
=
""
,
gain
=
1
.
0
}
table
.
dug
=
table
.
dug
or
{
name
=
"default_dug_node"
,
gain
=
0
.
25
}
{
name
=
"default_dug_node"
,
gain
=
0
.
25
}
table
.
place
=
table
.
place
or
{
name
=
"default_place_node_hard"
,
gain
=
1
.
0
}
{
name
=
"default_place_node_hard"
,
gain
=
1
.
0
}
return
table
end
function
default
.
node_sound_stone_defaults
(
table
)
table
=
table
or
{}
table
.
footstep
=
table
.
footstep
or
{
name
=
"default_hard_footstep"
,
gain
=
0
.
5
}
{
name
=
"default_hard_footstep"
,
gain
=
0
.
5
}
table
.
dug
=
table
.
dug
or
{
name
=
"default_hard_footstep"
,
gain
=
1
.
0
}
{
name
=
"default_hard_footstep"
,
gain
=
1
.
0
}
default
.
node_sound_defaults
(
table
)
return
table
end
...
...
@@ -28,11 +28,11 @@ end
function
default
.
node_sound_dirt_defaults
(
table
)
table
=
table
or
{}
table
.
footstep
=
table
.
footstep
or
{
name
=
"default_dirt_footstep"
,
gain
=
1
.
0
}
{
name
=
"default_dirt_footstep"
,
gain
=
1
.
0
}
table
.
dug
=
table
.
dug
or
{
name
=
"default_dirt_footstep"
,
gain
=
1
.
5
}
{
name
=
"default_dirt_footstep"
,
gain
=
1
.
5
}
table
.
place
=
table
.
place
or
{
name
=
"default_place_node"
,
gain
=
1
.
0
}
{
name
=
"default_place_node"
,
gain
=
1
.
0
}
default
.
node_sound_defaults
(
table
)
return
table
end
...
...
@@ -40,11 +40,11 @@ end
function
default
.
node_sound_sand_defaults
(
table
)
table
=
table
or
{}
table
.
footstep
=
table
.
footstep
or
{
name
=
"default_sand_footstep"
,
gain
=
0
.
2
}
{
name
=
"default_sand_footstep"
,
gain
=
0
.
2
}
table
.
dug
=
table
.
dug
or
{
name
=
"default_sand_footstep"
,
gain
=
0
.
4
}
{
name
=
"default_sand_footstep"
,
gain
=
0
.
4
}
table
.
place
=
table
.
place
or
{
name
=
"default_place_node"
,
gain
=
1
.
0
}
{
name
=
"default_place_node"
,
gain
=
1
.
0
}
default
.
node_sound_defaults
(
table
)
return
table
end
...
...
@@ -52,9 +52,9 @@ end
function
default
.
node_sound_wood_defaults
(
table
)
table
=
table
or
{}
table
.
footstep
=
table
.
footstep
or
{
name
=
"default_wood_footstep"
,
gain
=
0
.
5
}
{
name
=
"default_wood_footstep"
,
gain
=
0
.
5
}
table
.
dug
=
table
.
dug
or
{
name
=
"default_wood_footstep"
,
gain
=
1
.
0
}
{
name
=
"default_wood_footstep"
,
gain
=
1
.
0
}
default
.
node_sound_defaults
(
table
)
return
table
end
...
...
@@ -62,13 +62,13 @@ end
function
default
.
node_sound_leaves_defaults
(
table
)
table
=
table
or
{}
table
.
footstep
=
table
.
footstep
or
{
name
=
"default_grass_footstep"
,
gain
=
0
.
35
}
{
name
=
"default_grass_footstep"
,
gain
=
0
.
35
}
table
.
dug
=
table
.
dug
or
{
name
=
"default_grass_footstep"
,
gain
=
0
.
7
}
{
name
=
"default_grass_footstep"
,
gain
=
0
.
7
}
table
.
dig
=
table
.
dig
or
{
name
=
"default_dig_crumbly"
,
gain
=
0
.
4
}
{
name
=
"default_dig_crumbly"
,
gain
=
0
.
4
}
table
.
place
=
table
.
place
or
{
name
=
"default_place_node"
,
gain
=
1
.
0
}
{
name
=
"default_place_node"
,
gain
=
1
.
0
}
default
.
node_sound_defaults
(
table
)
return
table
end
...
...
@@ -76,9 +76,9 @@ end
function
default
.
node_sound_glass_defaults
(
table
)
table
=
table
or
{}
table
.
footstep
=
table
.
footstep
or
{
name
=
"default_glass_footstep"
,
gain
=
0
.
5
}
{
name
=
"default_glass_footstep"
,
gain
=
0
.
5
}
table
.
dug
=
table
.
dug
or
{
name
=
"default_break_glass"
,
gain
=
1
.
0
}
{
name
=
"default_break_glass"
,
gain
=
1
.
0
}
default
.
node_sound_defaults
(
table
)
return
table
end
...
...
@@ -89,13 +89,13 @@ end
--
default
.
cool_lava_source
=
function
(
pos
)
minetest
.
set_node
(
pos
,
{
name
=
"default:obsidian"
})
minetest
.
sound_play
(
"default_cool_lava"
,
{
pos
=
pos
,
gain
=
0
.
25
})
minetest
.
set_node
(
pos
,
{
name
=
"default:obsidian"
})
minetest
.
sound_play
(
"default_cool_lava"
,
{
pos
=
pos
,
gain
=
0
.
25
})
end
default
.
cool_lava_flowing
=
function
(
pos
)
minetest
.
set_node
(
pos
,
{
name
=
"default:stone"
})
minetest
.
sound_play
(
"default_cool_lava"
,
{
pos
=
pos
,
gain
=
0
.
25
})
minetest
.
set_node
(
pos
,
{
name
=
"default:stone"
})
minetest
.
sound_play
(
"default_cool_lava"
,
{
pos
=
pos
,
gain
=
0
.
25
})
end
minetest
.
register_abm
({
...
...
@@ -123,55 +123,53 @@ minetest.register_abm({
-- Papyrus and cactus growing
--
-- wrapping the functions in abm action is necessary to make overriding them possible
function
default
.
grow_cactus
(
pos
,
node
)
if
node
.
param2
>=
4
then
return
end
pos
.
y
=
pos
.
y
-
1
pos
.
y
=
pos
.
y
-
1
if
minetest
.
get_item_group
(
minetest
.
get_node
(
pos
).
name
,
"sand"
)
==
0
then
return
end
pos
.
y
=
pos
.
y
+
1
pos
.
y
=
pos
.
y
+
1
local
height
=
0
while
node
.
name
==
"default:cactus"
and
height
<
4
and
node
.
param2
==
0
do
height
=
height
+
1
pos
.
y
=
pos
.
y
+
1
while
node
.
name
==
"default:cactus"
and
height
<
4
do
height
=
height
+
1
pos
.
y
=
pos
.
y
+
1
node
=
minetest
.
get_node
(
pos
)
end
if
height
==
4
or
node
.
name
~=
"air"
then
if
height
==
4
or
node
.
name
~=
"air"
then
return
end
minetest
.
set_node
(
pos
,
{
name
=
"default:cactus"
})
minetest
.
set_node
(
pos
,
{
name
=
"default:cactus"
})
return
true
end
function
default
.
grow_papyrus
(
pos
,
node
)
pos
.
y
=
pos
.
y
-
1
pos
.
y
=
pos
.
y
-
1
local
name
=
minetest
.
get_node
(
pos
).
name
if
name
~=
"default:dirt_with_grass"
and
name
~=
"default:dirt"
then
if
name
~=
"default:dirt_with_grass"
and
name
~=
"default:dirt"
then
return
end
if
not
minetest
.
find_node_near
(
pos
,
3
,
{
"group:water"
})
then
return
end
pos
.
y
=
pos
.
y
+
1
pos
.
y
=
pos
.
y
+
1
local
height
=
0
while
node
.
name
==
"default:papyrus"
and
height
<
4
do
height
=
height
+
1
pos
.
y
=
pos
.
y
+
1
height
=
height
+
1
pos
.
y
=
pos
.
y
+
1
node
=
minetest
.
get_node
(
pos
)
end
if
height
==
4
or
node
.
name
~=
"air"
then
if
height
==
4
or
node
.
name
~=
"air"
then
return
end
minetest
.
set_node
(
pos
,
{
name
=
"default:papyrus"
})
minetest
.
set_node
(
pos
,
{
name
=
"default:papyrus"
})
return
true
end
-- wrapping the functions in abm action is necessary to make overriding them possible
minetest
.
register_abm
({
nodenames
=
{
"default:cactus"
},
neighbors
=
{
"group:sand"
},
...
...
@@ -255,8 +253,10 @@ minetest.register_abm({
if
trunkp
then
local
n
=
minetest
.
get_node
(
trunkp
)
local
reg
=
minetest
.
registered_nodes
[
n
.
name
]
-- Assume ignore is a trunk, to make the thing work at the border of the active area
if
n
.
name
==
"ignore"
or
(
reg
and
reg
.
groups
.
tree
and
reg
.
groups
.
tree
~=
0
)
then
-- Assume ignore is a trunk, to make the thing
-- work at the border of the active area
if
n
.
name
==
"ignore"
or
(
reg
and
reg
.
groups
.
tree
and
reg
.
groups
.
tree
~=
0
)
then
--print("cached trunk still exists")
return
end
...
...
@@ -270,7 +270,8 @@ minetest.register_abm({
end
default
.
leafdecay_trunk_find_allow_accumulator
=
default
.
leafdecay_trunk_find_allow_accumulator
-
1
-- Assume ignore is a trunk, to make the thing work at the border of the active area
-- Assume ignore is a trunk, to make the thing
-- work at the border of the active area
local
p1
=
minetest
.
find_node_near
(
p0
,
d
,
{
"ignore"
,
"group:tree"
})
if
p1
then
do_preserve
=
true
...
...
@@ -301,6 +302,7 @@ minetest.register_abm({
end
})
--
-- Grass growing
--
...
...
@@ -310,12 +312,12 @@ minetest.register_abm({
interval
=
2
,
chance
=
200
,
action
=
function
(
pos
,
node
)
local
above
=
{
x
=
pos
.
x
,
y
=
pos
.
y
+
1
,
z
=
pos
.
z
}
local
above
=
{
x
=
pos
.
x
,
y
=
pos
.
y
+
1
,
z
=
pos
.
z
}
local
name
=
minetest
.
get_node
(
above
).
name
local
nodedef
=
minetest
.
registered_nodes
[
name
]
if
nodedef
and
(
nodedef
.
sunlight_propagates
or
nodedef
.
paramtype
==
"light"
)
and
nodedef
.
liquidtype
==
"none"
and
(
minetest
.
get_node_light
(
above
)
or
0
)
>=
13
then
if
nodedef
and
(
nodedef
.
sunlight_propagates
or
nodedef
.
paramtype
==
"light"
)
and
nodedef
.
liquidtype
==
"none"
and
(
minetest
.
get_node_light
(
above
)
or
0
)
>=
13
then
if
name
==
"default:snow"
or
name
==
"default:snowblock"
then
minetest
.
set_node
(
pos
,
{
name
=
"default:dirt_with_snow"
})
else
...
...
@@ -330,13 +332,14 @@ minetest.register_abm({
interval
=
2
,
chance
=
20
,
action
=
function
(
pos
,
node
)
local
above
=
{
x
=
pos
.
x
,
y
=
pos
.
y
+
1
,
z
=
pos
.
z
}
local
above
=
{
x
=
pos
.
x
,
y
=
pos
.
y
+
1
,
z
=
pos
.
z
}
local
name
=
minetest
.
get_node
(
above
).
name
local
nodedef
=
minetest
.
registered_nodes
[
name
]
if
name
~=
"ignore"
and
nodedef
and
not
((
nodedef
.
sunlight_propagates
or
nodedef
.
paramtype
==
"light"
)
and
nodedef
.
liquidtype
==
"none"
)
then
if
name
~=
"ignore"
and
nodedef
and
not
((
nodedef
.
sunlight_propagates
or
nodedef
.
paramtype
==
"light"
)
and
nodedef
.
liquidtype
==
"none"
)
then
minetest
.
set_node
(
pos
,
{
name
=
"default:dirt"
})
end
end
})
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