- Jan 15, 2013
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PilzAdam authored
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- Jan 06, 2013
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Gloop Master authored
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- Dec 29, 2012
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PilzAdam authored
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- Dec 28, 2012
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Jordan Snelling authored
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- Dec 22, 2012
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Iqualfragile authored
Fixed default_grass_side.png
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- Dec 18, 2012
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Vanessa Ezekowitz authored
object found *among* the stone. That is, mese should behave such that you get something potentially useful out of the aggregate block you just broke, rather than just collecting the whole block when mined. Mese crystals in stone give a single Mese Crystal when mines. Craft three of those + 2 sticks for Mese Pickaxe, or 9 for a Mese block. Craft one Mese Crystal by itself to get 9 Mese Crystal fragments, which all mods should use when a full Mese Crystal is too much. This includes new textures for the above objects, tweaks to the sounds used for them, and naming tweaks for the textures used for default mese in stone, so that old texture packs don't use the "wrong" image. This represents my best effort to match C55's suggestions.
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- Nov 25, 2012
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Vanessa Ezekowitz authored
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- Nov 09, 2012
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PilzAdam authored
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Perttu Ahola authored
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- Nov 04, 2012
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PilzAdam authored
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- Nov 02, 2012
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PilzAdam authored
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- Sep 02, 2012
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Perttu Ahola authored
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- Jun 16, 2012
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Perttu Ahola authored
Rename crack.png to crack_anylength.png as required by new engine (needed for proper texture pack compatibility)
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Perttu Ahola authored
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- Jun 08, 2012
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Perttu Ahola authored
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- Jun 05, 2012
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- Jun 03, 2012
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darkrose authored
- Apr 07, 2012
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Perttu Ahola authored
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Perttu Ahola authored
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- Apr 04, 2012
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Perttu Ahola authored
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- Mar 29, 2012
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Perttu Ahola authored
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- Mar 26, 2012
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Perttu Ahola authored
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