- Jan 25, 2015
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jeanpatrick.guerrero@gmail.com authored
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- Jan 24, 2015
- Jan 17, 2015
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jeanpatrick.guerrero@gmail.com authored
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Craig Davison authored
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Craig Davison authored
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- Jan 11, 2015
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paramat authored
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- Jan 10, 2015
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PilzAdam authored
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PilzAdam authored
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PilzAdam authored
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PilzAdam authored
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PilzAdam authored
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PilzAdam authored
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Craig Davison authored
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paramat authored
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Craig Davison authored
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Lean Rada authored
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- Dec 21, 2014
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- Dec 20, 2014
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PilzAdam authored
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- Dec 13, 2014
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PilzAdam authored
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- Dec 12, 2014
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PilzAdam authored
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PilzAdam authored
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PilzAdam authored
* Remove unused variables * Fix wearing out of screwdriver * Move magic numbers into constants * Scale down texture
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tenplus1 authored
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paramat authored
Pinetree (by sfan5, from mg mapgen) lua generation and sapling ABM. Add checks for ignore to other trees
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Calinou authored
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ShadowNinja authored
This makes the crack stand out better on dark textures, like obsidian and black wool.
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HybridDog authored
use Zeg9`s texture
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- Dec 07, 2014
- Dec 06, 2014
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PilzAdam authored
* Move furnace related code into furnace.lua * Move duplicated code into functions * Rewrite ABM: * Easier to follow strcuture (no returns in the middle) * No unnecessary calls to get_craft_result * Split logic and "visual feedback" (a bit) * Fewer calls to meta:set and meta:get * Better feedback on the current state of the furnace
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PilzAdam authored
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PilzAdam authored
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PilzAdam authored
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PilzAdam authored
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PilzAdam authored
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PilzAdam authored
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PilzAdam authored
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PilzAdam authored
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