- Mar 25, 2018
- Mar 22, 2018
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Ezhh authored
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- Mar 18, 2018
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Ezhh authored
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- Mar 13, 2018
- Mar 11, 2018
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paramat authored
Use noises to create a varying mix in coniferous forest biomes: Areas of large pines only, areas of small pines only, mixed areas. While also having areas of high and low tree densities. Saplings grow into large or small pines with equal chance.
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paramat authored
Has 'is_ground_content = true'. Drops 'default:ice'.
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- Mar 06, 2018
- Feb 27, 2018
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ezhh authored
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paramat authored
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paramat authored
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SmallJoker authored
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- Feb 26, 2018
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- Feb 25, 2018
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Ezhh authored
Switch y_max and y_min for flowers, fireflies and default
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- Feb 20, 2018
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Tim authored
Avoid hard-coded player inventory lists. Expose `bones.player_inventory_lists` for mods to look up or change, which player inventory lists are being dropped or placed into bones.
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- Feb 19, 2018
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paramat authored
Acacia bush: Create a unique form different to normal bush, with more leaf nodes at top than at base. Acacia tree: Maximum height increased by 1 node. 2 extra nodes of height variation. Jungle tree: Add an extra node of height variation. Y-slices moved downwards to be more balanced between trunk and branches, makes branches more common. Pine tree: Increase maximum height by 1 node. Add an extra node of height variation. Update sapling 'on place' protection checks for acacia and pine trees.
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paramat authored
Height 20 to 32 nodes. Dependent on chunksize >= 5. Base limited to maximum altitude y = 32. Craft sapling from 9 jungle saplings.
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- Feb 17, 2018
- Feb 07, 2018
- Feb 04, 2018
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paramat authored
Greyer, lighter, reduce lines, remove dark patches. Shorter and more consistent side texture.
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paramat authored
Match maximum spread density to maximum mapgen density for flowers. Place 3 flora nodes at once instead of 1. Change ABM chance value to 300 to match previous spread rate. ABM becomes 3 times less intensive.
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- Feb 03, 2018
- Jan 31, 2018
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TumeniNodes authored
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Jat15 authored
Unbind table groups for base block, stairs, slabs.
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- Jan 23, 2018
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paramat authored
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paramat authored
Use 128px textures with a slight blur to reduce distortion caused by formspec texture scaling. Cross is shifted slightly up and left to compensate for formspec button image shift.
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paramat authored
Previously, saplings were not growing if the dirt they are on turned to 'dirt with snow' before growth. Also for consistency with other dirt nodes.
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- Jan 02, 2018
- Dec 24, 2017