- Dec 19, 2015
- Dec 12, 2015
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Auke Kok authored
Since written books are quite different from empty books, the visual clue that they are different items is really needed in-game. I've added a "clasp" or "belt-with-buckle" like element to the png from default_book, keeping them very similar but also immediately recgnizably different. I added the new texture to blockmen's license list since it's obviously derivative of his work. The PNG was run through a minimizer/optimizer to save space.
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paramat authored
To make water a little clearer and feel purer Also correct lava alpha values from 192 to 191
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- Dec 06, 2015
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paramat authored
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jeanpatrick.guerrero@gmail.com authored
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- Nov 23, 2015
- Nov 15, 2015
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paramat authored
The fixing of low density decorations allows returning to sidelen 16 for acacia trees and cacti, previously sidelen 80 was required for low density decorations to appear Also use sidelen 16 instead of 8 for mgv6 papyrus
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- Nov 14, 2015
- Nov 09, 2015
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paramat authored
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- Nov 08, 2015
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paramat authored
Bring humidity points closer to reduce distortion of voronoi cells Slightly reduce size of hot and frozen biomes Improve location of glacier biomes Remove unnecessary snow nodeboxes from tundra to improve FPS Add missing dirt_with_snow to taiga
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- Nov 04, 2015
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paramat authored
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- Oct 30, 2015
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Rui914 authored
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- Oct 28, 2015
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paramat authored
Update 'disable fire' documentation in conf.example
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Craig Davison authored
Closes #544
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- Oct 27, 2015
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paramat authored
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- Oct 26, 2015
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paramat authored
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- Oct 20, 2015
- Oct 18, 2015
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Rui authored
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- Oct 17, 2015
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paramat authored
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- Oct 11, 2015
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PilzAdam authored
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- Oct 10, 2015
- Oct 05, 2015
- Oct 03, 2015
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paramat authored
Dirt waters are more suitable for waterlilies Add dedicated dunes biome in coniferous forest Papyrus: use dirt base again Force-place roots on mapgen tree schematics Tune some humidity points to improve voronoi cells Add random rotation to jungle trees
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paramat authored
New brighter mineral_mese texture
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- Oct 01, 2015
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paramat authored
Rename in game.conf and documentation Update game_api.txt documentation for bucket API and tree functions Fix tab, space and comment formatting in game_api.txt Rename in mod READMEs
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- Sep 29, 2015
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LeMagnesium authored
Adding bones' drop feature Before, when you died, you got to punch you bones to get back your stuff, the bones block was not dropped. However, a lot of people wants to use them for decorations/building, and have to install a dedicated mod since 0.4.10-release. With this commit, a bones block containing an inventory is dropped/added to inventory (if enough room) when the bones block is removed. Then, when a player places a bones block by himself, he will dig it like any other basic node (eg. default:tree), not just punch it. Thanks for reading.
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codeandfix authored
added protection for seed placement and hoeing
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Rui914 authored
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LeMagnesium authored
Add option to disable bed's night skip - Solve second point of #512 by adding a setting, `enable_bed_night_skip` , with default value of `true`.
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- Sep 20, 2015
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paramat authored
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- Sep 17, 2015
- Sep 15, 2015
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Craig Davison authored
- beds/Changelog.txt probably won't be updated because http://dev.minetest.net/Changelog is used instead - The information in farming/API.txt is already documented in game_api.txt
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