- Mar 25, 2017
-
-
Milan authored
-
- Mar 20, 2017
- Mar 19, 2017
- Mar 18, 2017
-
-
tchncs authored
-
Milan authored
-
tchncs authored
-
Milan authored
-
tchncs authored
-
Milan authored
submodule update 3d_armor submodule update hemp submodule update mobs_animal submodule update mobs_monster submodule update mobs_redo submodule update pipeworks submodule update playereffects submodule update princess submodule update protector submodule update technic submodule update wine submodule update worldedit drop chat_bubbles
-
Milan authored
-
- Mar 17, 2017
- Mar 15, 2017
- Mar 14, 2017
- Mar 13, 2017
- Mar 12, 2017
-
-
SmallJoker authored
Completes a forgotten update in 9d3a5263
-
paramat authored
-
Auke Kok authored
This should be fairly cheap and pops off items if needed.
-
Dániel Juhász authored
-
Auke Kok authored
The table was generated using the old code. A table lookup should be faster than lots of math and branches. Allows us to drop `nextrange()` as well.
-
Auke Kok authored
Allows rotating things like signs and torches. Axis rotation rotates over all 6 faces, face rotation flips upside down to flat on floor only, and of course in the 4 horizontal directions. Made the code a bit more modular to account for different rotation schemes. Should be easier to extend from here on to other needs, and the functions can be reused by other mods for convenience.
-
Auke Kok authored
-
- Mar 10, 2017
-
-
paramat authored
Usage and tool break sounds were played at 'pointed_thing.above' which can be nil if not pointing at anything or at an entity. This caused sounds to be played to all players on a server non-positionally. Fallback to player pos for sounds if 'pointed_thing.above' is nil. Replace 'pt' variable with 'pointed_thing' in 'register_tool'.
-
paramat authored
Currently jungletrees and junglegrass use sidelen 80 for simplicity, but this results in a more uneven distribution of decorations. A more even distribution helps keep rainforest darker with a more unbroken canopy. This is also more consistent. 80 is based on the default mapchunk size, all other decorations use sidelen 16 or smaller to divide into any mapchunk size.
-
paramat authored
Denser jungletree for darker rainforest: Highest 'jungletree' nodes now prob 255. Add a 5th lower branch layer. Increase lower branch layer y-slice prob to 191. Aspen: Extend trunk upwards by 1 node to reduce leafdecay radius to 2. Pine: Make lower trunk 1 node longer so that lowest branches are more often higher off the ground, also to make pines taller. Appletree: Make 2 opposite branches prob 255, the other 2 prob 127, to avoid trees with 1 or 0 branches. Therefore also add random rotation.
-
- Mar 09, 2017
-
-
Milan authored
-