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  • dependabot/submodules/modpacks/mydoors-b2f8fa3
  • dependabot/submodules/mods/basic_materials-b9ac857
  • dependabot/submodules/mods/biome_lib-3d21795
  • dependabot/submodules/mods/biome_lib-932485a
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Created with Raphaël 2.2.08Jun54131May302826252423222120191816158752130Apr2926231918161412118430Mar2926252221181514131196329Feb2725242321201918141376329Jan26222015141312875331Dec2826252319126223Nov151498429Oct28272520181711105330Sep292017141054131Aug2520191817161514111097430Jul2928272423201714131211985123Jun221817149876231May14121127Apr2319146530Mar29272521177628Feb2422141225Jan2417111021Dec20131276330Nov292322168429Oct53227Sep2116622Aug21725Jul242213986525Jun20May12Apr17Feb12716Jan1122Dec141186330Nov291798743215Oct28Sep66Aug228Jul271119Jun181312326May252421201918214Apr121028Marupdate submodule illunaupdate submdoule illunaupdate submodule darkage, mobs_redoMapgen: Add biome fields for riverbed node and depthupdate submdoule illuna and mobs_redoupdate submodule wine, darkageFarming: allow LBM's for other mods as well.Fire: Ignite tnt, gunpowder, permanent flame above coalblockreplace default crafting_guide in initial stuffupdate submodule xdecorupdate submodule caverealmsadd caverealms to submoduleschange pick_diamond speed and make it group 3 againupdate submodulesupdate submodulesDoors: Pass pointed_thing to on_rightclick() callbackDefault: New mese texture. Add missing texture creditsupdate submodulesDefault: Bookshelf has 2 openings instead of 4Fire: move fire node removal out of ABM.cherry-pick from github.com/minetest/minetest_game> Default: Convert saplings to use node timerscherry-pick from github.com/minetest/minetest_game> Vessels: Improve code stylecherry-pick from github.com/minetest/minetest_game> Vessels: Make shelf open on 2 sides not impossible 4 sidescherry-pick from github.com/minetest/minetest_game> Doors: Fix uninitialized state variablecherry-pick from github.com/minetest/minetest_game> Vessels: Smaller/improved textures, remove duplicated 'inv' texturescherry-pick from github.com/minetest/minetest_game> Creative: Reset 'start_i' to 1 when the inventory filter is changedcherry-pick from github.com/minetest/minetest_game> Tnt: Avoid divide-by-zero errors in calc_velocity()cherry-pick from github.com/minetest/minetest_game> Creative: Fix inventory crash after toggling creative mode in-gamecherry-pick from github.com/minetest/minetest_game> Creative: Fix '-' glitch in playernamecherry-pick from github.com/minetest/minetest_game> Creative: Add global variable creative.formspec_addcherry-pick from github.com/minetest/minetest_game> Stairs/default: Make sandstone(brick) groups consistentcherry-pick from github.com/minetest/minetest_game> Tnt: Fix bug in dropped item countingupdate submodule farmingadd xdecor to submodulesadd hudbars to submodulesadd darkage to submodulesadd bags and plantlife to submodulesadd 3d_armor to submodulesadd worldedit to submodulesupdate submodule farming
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