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  • dependabot/submodules/modpacks/mydoors-b2f8fa3
  • dependabot/submodules/mods/basic_materials-b9ac857
  • dependabot/submodules/mods/biome_lib-3d21795
  • dependabot/submodules/mods/biome_lib-932485a
  • dependabot/submodules/mods/character_creator-9fad49c
  • dependabot/submodules/mods/digilines-d35f7f1
  • dependabot/submodules/mods/eventkeys-a3a9267
  • dependabot/submodules/mods/hbarmor-a231a5f
  • dependabot/submodules/mods/hbhunger-0777594
  • dependabot/submodules/mods/hopper-c691f37
  • dependabot/submodules/mods/hudbars-dd2a9a0
  • dependabot/submodules/mods/moreblocks-fe34e3f
  • dependabot/submodules/mods/pipeworks-1349ff8
  • dependabot/submodules/mods/pipeworks-7b15bdb
  • dependabot/submodules/mods/pipeworks-8c25180
  • dependabot/submodules/mods/pipeworks-b190d29
  • dependabot/submodules/mods/pipeworks-b6c02ac
  • dependabot/submodules/mods/pipeworks-e3d94cb
  • dependabot/submodules/mods/signs_lib-4dbfbec
  • dependabot/submodules/mods/signs_lib-60d67af
  • 0.4.12
  • 0.4.11
  • 0.4.10
  • 0.4.9
  • 0.4.8
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  • 0.4.5
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  • 0.4.3
  • 0.4.2-rc1
  • 0.4.0
  • 0.4.1
  • 0.4.dev-20120606
  • 0.4.dev-20120603
  • 0.4.dev-20120408
  • 0.4.dev-20120326
37 results
Created with Raphaël 2.2.012Dec6223Nov151498429Oct28272520181711105330Sep292017141054131Aug2520191817161514111097430Jul2928272423201714131211985123Jun221817149876231May14121127Apr2319146530Mar29272521177628Feb2422141225Jan2417111021Dec20131276330Nov292322168429Oct53227Sep2116622Aug21725Jul242213986525Jun20May12Apr17Feb12716Jan1122Dec141186330Nov291798743215Oct28Sep66Aug228Jul271119Jun181312326May252421201918214Apr121028Mar242321201918171693124Feb128626Jan15765431Dec29282722181716151210128Nov272625242321201812119642131Oct292893Sep12Aug26Jul252423212020Jun17169854320May8Apr764131Mar3029282726Default: Slightly reduce alpha of water post effect colourDefault: Remove root from mapgen trees and large cactusSpeed-up creative inventory initializing (~10x faster)tnt works only with grantet priv - removed mesecons temporallydisable only singleplayer-checkDefault/mapgen: Retune cactus density due to low density fixDefault/trees: Make 'can grow' public to enable over-ridingDefault/mapgen: Use sidelen 16 for low density decorationsBeds: Re-add commas at list endsBeds: Make non pointable by pointable definitionDefault, fire: Disable catch-up in some ABMsDefault/mapgen: Fix missing taiga pineDefault/mapgen: Tune biome points for improved disributionDefault/mapgen: Tune biome points and biome depthsBoats: Check player attached objectFire: Add 'permanent flame' nodeRemove unused TNT & torch texturesDefault/trees: Clean-up 'can grow' functionDefault/functions: ABM for mossycobble replacing cobble next to waterBoats: Check inventory in boat.on_punchUse PI variable rather than unclear constantDefault/book: textarea -> tableDefault/trees: Add requirement of light level 13 for sapling growthFix wrong nomenclature in game_api.txtDefault/mapgen: Remove dunes biome. Sand for glacier seabedNew header image 'Minetest Game'Papyrus: Grow on dirt and grass only, remove from desert oceanFlowers: Allow placing waterlily on river waterMgv5/7 biomes: Add more shallow dirt watersDefault: Remove light source from mese oreRename to Minetest GameAdding bones' drop feature Before, when you died, you got to punch you bones to get back your stuff, the bones block was not dropped. However, a lot of people wants to use them for decorations/building, and have to install a dedicated mod since 0.4.10-release. With this commit, a bones block containing an inventory is dropped/added to inventory (if enough room) when the bones block is removed. Then, when a player places a bones block by himself, he will dig it like any other basic node (eg. default:tree), not just punch it.Update api.luaRemove ugly def of xpanesAdd option to disable bed's night skip - Solve second point of #512 by adding a setting, `enable_bed_night_skip` , with default value of `true`.Default/mapgen blob ores: Tune, make faithful to mgv6Flowers: Make waterlily not walkable. Add missing flower groupFlowers: Add waterlily and add to mapgenRemove beds/Changelog.txt & farming/API.txtChange obsidian glass drawtype to glasslike_framed_optional
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