Skip to content
Snippets Groups Projects

Repository graph

You can move around the graph by using the arrow keys.
Select Git revision
  • dependabot/submodules/modpacks/mydoors-b2f8fa3
  • dependabot/submodules/mods/basic_materials-b9ac857
  • dependabot/submodules/mods/biome_lib-3d21795
  • dependabot/submodules/mods/biome_lib-932485a
  • dependabot/submodules/mods/character_creator-9fad49c
  • dependabot/submodules/mods/digilines-d35f7f1
  • dependabot/submodules/mods/eventkeys-a3a9267
  • dependabot/submodules/mods/hbarmor-a231a5f
  • dependabot/submodules/mods/hbhunger-0777594
  • dependabot/submodules/mods/hopper-c691f37
  • dependabot/submodules/mods/hudbars-dd2a9a0
  • dependabot/submodules/mods/moreblocks-fe34e3f
  • dependabot/submodules/mods/pipeworks-1349ff8
  • dependabot/submodules/mods/pipeworks-7b15bdb
  • dependabot/submodules/mods/pipeworks-8c25180
  • dependabot/submodules/mods/pipeworks-b190d29
  • dependabot/submodules/mods/pipeworks-b6c02ac
  • dependabot/submodules/mods/pipeworks-e3d94cb
  • dependabot/submodules/mods/signs_lib-4dbfbec
  • dependabot/submodules/mods/signs_lib-60d67af
  • 0.4.12
  • 0.4.11
  • 0.4.10
  • 0.4.9
  • 0.4.8
  • 0.4.7
  • 0.4.6
  • 0.4.5
  • 0.4.4
  • 0.4.3
  • 0.4.2-rc1
  • 0.4.0
  • 0.4.1
  • 0.4.dev-20120606
  • 0.4.dev-20120603
  • 0.4.dev-20120408
  • 0.4.dev-20120326
37 results
Created with Raphaël 2.2.025May191511430Apr292013128428Mar2522181413115227Feb26252019181774331Jan302317161392130Dec242220191611427Nov1511764327Oct252423222120131097643228Sep272523201918171514131211986231Aug262518151413109876543131Jul302928262322211682129Jun28252216151486327May262524232221201815137128Apr262723201211230Mar292827262522201918171615141312111097654328Feb2725211210832131Jan2827262522201915141312111211107632125Dec2421191716151312Place hidden instead of visible fireflies on mapgenKelp: Add 'paramtype = light' to avoid black plantlike extensionBiomes: Add vertical biome blends (#2120)Enable regrowth of applesBiomes: Add tundra lowland with permafrost, stones, moss and snowRemove commented lines from biome definitionsUse stratum ore to add the missing sandstone typesRebalance bronze and steel tools, swap ore depthsAdd 'spawn' mod to spawn new players in suitable starting biomes (#2091)Ore distribution: Deeper iron, diamond and mese block, tune gold (#2107)Prevent divide by zero (#2106)Farming: Deprecate bronze, mese and diamond hoes. Tune steel uses (#2103)Add food_* groups to default edibles (#2089)Add formspec theming, remove sfinv's dependency on defaultXpanes: Description 'Iron Bar' -> 'Steel Bars'Fix creative mode check againFix creative mode check in fireflies modHide fireflies during day timeAdd names for register_decorationupdate submodule playereffectsupdate submodule pipeworksupdate submodule meseconsAdd new pine needles texture by SplizardRename 'subgame' to 'game'Pine trees: Add small pine tree and mix into coniferous forestsIcesheet biome: Add 'default:cave_ice' node to enable caves in land iceFireflies: Reduce density in non-mgv6 mapgensCreative: Fix width of arrow texturesOres: Remove region overlaps. Make some regions deeperupdate submodules illuna_extras xdecorupdate submodule illunaFireflies: Add dedicated mgv6 register_decorationWaterlily: Place as Y-offset simple decorationFloatland biomes: Add forest, tune beach heightRename intersects_protection to is_area_protectedupdate submodule magical_potionreplace submodule playereffectsRevert "Boats: Prevent entering 'ignore' nodes"update submodule magical_potionupdate submodule illuna
Loading