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Created with Raphaël 2.2.023Jul201918161513109753129Jun272625232221171514109854131May302826252423222120191816158752130Apr2926231918161412118430Mar2926252221181514131196329Feb2725242321201918141376329Jan26222015141312875331Dec2826252319126223Nov151498429Oct28272520181711105330Sep292017141054131Aug2520191817161514111097430Jul2928272423201714131211985123Jun221817149876231May14121127Apr2319146530Mar29272521177628Feb2422141225Jan2417111021Dec20131276330Nov292322168429Oct53227Sep2116622Aug217Doors: Fix orientations of trapdoor texturesupdate game name to illunaupdate submodule plantlife_modpackgitlab-ci: checkout submodules before running luacupdate submodule plantlife_modpackNyancat: Fix texture namesDefault/trees: Update to 'get_mapgen_setting()'Doors: Fix trapdoor on_blastDoors: Same naming for trapdoors as for doorsMove nyancats into a separate modupdate readmeadd .gitlab-ci.yml merge upstream: Doors: Make door groups consistent with corresponding materialsmerge upstream: Beds: Only register respawn callbacks if respawn is enabled.gitmodules: fix duplicate submodule death_messageshopefully readd submodule boats and farmingClean up fire ABM parameters.Stop shadowing upvalues and definitions.merge upstream commit: Remove unused and clean up missused variable-value assignments.merge upstream commit: Beds: Save respawn position when entering bed, only read bed spawns oncemerge upstream commit: Doors: Fix missing node parameter passingmerge upstream commit: Doors: Fix trapdoor crash on can_dig with nil-playermerge upstream commit: Default/trees: Faster way to detect snow around pine saplingsmerge upstream commit: Doors: Remove unnecessary node lookupsmerge upstream commit: Doors: Remove unnecessary node lookupsDoors: Remove unnecessary node lookupsmerge upstream commit: Always return the leftover ItemStack for on_place and on_rightclickmerge upstream commit: Bucket: Allow liquid placed against unknown nodes instead of aborting abnormallymerge upstream commit: Bucket: Prevent crashing when placing liquid against a buildable node into an unknown nodemerge upstream commit: Doors: Code cleanupmerge upstream commit: Doors / default: Remove 'hot', 'bendy' and 'melty' groups from nodesmerge upstream commit: Default, flowers: Use 'get_mapgen_setting()'Revert "merge upstream commit: TNT: When disabled leave some useful functionality enabled"merge upstream commit: TNT: When disabled leave some useful functionality enabledmerge upstream commit: Game_api.txt: Add position table referencemerge upstream commit: Game_api.txt: Add API information for sethome functionsmerge upstream commit: Default/mapgen: Simplify iron ore registrationsmerge upstream commit: Default/mapgen: Add ores above y = 1024merge upstream commit: Default/mapgen: Clean up ore registrationsmerge upstream commit: Bucket: Correct liquid placing in protected areas
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