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adjust tools

Dirk requested to merge adjust_tools into master

The tool values were really messed up. This corrects:

  1. Tools get different fleshy damage (for example the sword cause more damage than the shovel to monsters).
  2. All Mithrils tools get maxlevel=3 (uses for level 3 200, but for level 2 now 3*200=600 instead of 300 (except for pick, which stays with the higher uses)).
  3. The insane small punch interval is corrected to the upstream value.
  4. Swords can now cut all snappy nodes (as it is normal for default tools).

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