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Commit 5a226578 authored by Vanessa Ezekowitz's avatar Vanessa Ezekowitz
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removed waving effect in grass, as the shader that provides it is about to

change in such a way that it will break what was here.
parent 49129813
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......@@ -167,7 +167,6 @@ for i, bush_name in ipairs(bushes_classic.bushes) do
tiles = { "bushes_" .. bush_name .. "_bush.png" },
inventory_image = "bushes_" .. bush_name .. "_bush.png",
paramtype = "light",
paramtype2 = 'waving',
sunlight_propagates = true,
walkable = false,
......
......@@ -23,7 +23,6 @@ if not minetest.registered_nodes["default:junglegrass"] then
inventory_image = "default_junglegrass.png",
wield_image = "default_junglegrass.png",
paramtype = "light",
paramtype2 = 'waving',
walkable = false,
buildable_to = true,
is_ground_content = true,
......@@ -48,7 +47,6 @@ minetest.register_node('junglegrass:medium', {
wield_image = 'junglegrass_medium.png',
sunlight_propagates = true,
paramtype = 'light',
paramtype2 = 'waving',
walkable = false,
groups = { snappy = 3, flammable=2, junglegrass=1, flora=1 },
sounds = default.node_sound_leaves_defaults(),
......@@ -69,7 +67,6 @@ minetest.register_node('junglegrass:short', {
wield_image = 'junglegrass_short.png',
sunlight_propagates = true,
paramtype = 'light',
paramtype2 = 'waving',
walkable = false,
groups = { snappy = 3, flammable=2, junglegrass=1, flora=1 },
sounds = default.node_sound_leaves_defaults(),
......@@ -89,7 +86,6 @@ minetest.register_node('junglegrass:shortest', {
wield_image = 'junglegrass_shortest.png',
sunlight_propagates = true,
paramtype = 'light',
paramtype2 = 'waving',
walkable = false,
groups = { snappy = 3, flammable=2, junglegrass=1, flora=1 },
sounds = default.node_sound_leaves_defaults(),
......
......@@ -26,7 +26,6 @@ minetest.register_node('poisonivy:seedling', {
wield_image = 'poisonivy_seedling.png',
sunlight_propagates = true,
paramtype = 'light',
paramtype2 = 'waving',
walkable = false,
groups = { snappy = 3, poisonivy=1, flora_block=1 },
sounds = default.node_sound_leaves_defaults(),
......@@ -41,7 +40,6 @@ minetest.register_node('poisonivy:sproutling', {
wield_image = 'poisonivy_sproutling.png',
sunlight_propagates = true,
paramtype = 'light',
paramtype2 = 'waving',
walkable = false,
groups = { snappy = 3, poisonivy=1, flora_block=1 },
sounds = default.node_sound_leaves_defaults(),
......
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