- Jun 05, 2015
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Richard Zetterberg authored
Fixes documentation See related discussion #49.
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- May 28, 2015
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Vanessa Ezekowitz authored
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- May 15, 2015
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kilbith authored
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- May 10, 2015
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Vanessa Ezekowitz authored
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- May 09, 2015
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LeMagnesium authored
- Added french translation for intllib
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- Apr 13, 2015
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Vanessa Ezekowitz authored
also, setting an avoid radius would be a good idea.
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- Apr 08, 2015
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Vanessa Ezekowitz authored
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- Apr 06, 2015
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kilbith authored
with model changes by VanessaE
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- Mar 26, 2015
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Vanessa Ezekowitz authored
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Vanessa Ezekowitz authored
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kilbith authored
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- Mar 17, 2015
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Vanessa Ezekowitz authored
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- Mar 06, 2015
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kilbith authored
Switch `add_node` to `set_node`
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- Mar 03, 2015
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Mahmut Elmas authored
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Mahmut Elmas authored
Update and rename flowers_plus/textures to flowers_plus/textures/tr.txt Update and rename bushes_classic/locale to bushes_classic/locale/tr.txt
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- Mar 01, 2015
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Vanessa Ezekowitz authored
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Vanessa Ezekowitz authored
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- Feb 28, 2015
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Vanessa Ezekowitz authored
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Vanessa Ezekowitz authored
don't actually run the checking loop if there's nothing to do! otherwise it spins the CPU at 100% for no reason
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Vanessa Ezekowitz authored
if there is time to do so (up to a max of 0.2 seconds' worth)
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- Feb 27, 2015
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Vanessa Ezekowitz authored
This prevents unpopulated map areas being left over after a restart. Adds a fairly large shutdown penalty to the engine only if the mapgen is actively generating at the time of shutdown. If the mapgen is more or less idle, no extra time is added.
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Vanessa Ezekowitz authored
instead of manually searching for air above find_nodes_in_area() list
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- Feb 21, 2015
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est31 authored
This allows to dig doors or other snappy blocks you own.
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est31 authored
fixes two minor issues: -sickle didn't respect protection for grass or wheat -sickle added wear even though the item wasn't diggable
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est31 authored
Fixes a bunch of issues with the sickle: -sickle didnt care of protection -sickle removed filled chests (also locked ones) -when applying to a dirt node thats not "under" a player, the grass got added to the wrong position -everything that was above a dirt_with_grass node got removed Now I am proud to announce, that all these issues got resolved.
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- Feb 17, 2015
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Vanessa Ezekowitz authored
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Vanessa Ezekowitz authored
fix wrong use of near_nodes_* fields in willow def
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bas080 authored
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Vanessa Ezekowitz authored
(rather than always the first found) move API.txt into plants_lib dir moderate re-formatting of API.txt, accounting for tab width = 4 spaces.
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- Feb 16, 2015
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Vanessa Ezekowitz authored
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- Feb 11, 2015
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kilbith authored
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- Feb 10, 2015
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Vanessa Ezekowitz authored
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- Feb 09, 2015
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Vanessa Ezekowitz authored
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Vanessa Ezekowitz authored
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Vanessa Ezekowitz authored
(requested limit is 0.2s, but actual tends to be around 1.5s max lag spike)
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Vanessa Ezekowitz authored
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- Jan 26, 2015
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Vanessa Ezekowitz authored
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- Jan 25, 2015
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Vanessa Ezekowitz authored
new texture filenames also.
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Gael-de-Sailly authored
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Gael-de-Sailly authored
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