Commit 4f88bf11 authored by TenPlus1's avatar TenPlus1
Browse files

Tweaked and tidies code, added map_generation_limit's

parent 632d0685
......@@ -7,9 +7,10 @@ https://forum.minetest.net/viewtopic.php?f=9&t=9234
Changes:
0.5 - Added throwable potions
0.4 - Code tidy and particle effects added
0.3 - Added Teleport Pad
0.2 - Bug fixes
0.1 - Added SFX
0.0 - Initial release
\ No newline at end of file
- 0.6 - Tweaked and tidied code, added map_generation_limit's
- 0.5 - Added throwable potions
- 0.4 - Code tidy and particle effects added
- 0.3 - Added Teleport Pad
- 0.2 - Bug fixes
- 0.1 - Added SFX
- 0.0 - Initial release
\ No newline at end of file
--= Teleport Potion mod 0.5 by TenPlus1
--= Teleport Potion mod 0.6 by TenPlus1
-- Create teleport potion or pad, place then right-click to enter coords
-- and step onto pad or walk into the blue portal light, portal closes after
-- 10 seconds, pad remains, potions are throwable... SFX are license Free...
teleport = {}
-- max teleport distance
local dist = tonumber(minetest.setting_get("map_generation_limit") or 31000)
-- teleport portal recipe
minetest.register_craft({
output = 'teleport_potion:potion',
recipe = {
{"", "default:diamond", ""},
{"default:diamond", "vessels:glass_bottle", "default:diamond"},
{"", "default:diamond", ""},
},
})
local check_coordinates = function(str)
-- teleport pad recipe
minetest.register_craft({
output = 'teleport_potion:pad',
recipe = {
{"teleport_potion:potion", 'default:glass', "teleport_potion:potion"},
{"default:glass", "default:mese", "default:glass"},
{"teleport_potion:potion", "default:glass", "teleport_potion:potion"}
}
})
if not str or str == "" then
return nil
end
-- get coords from string
local x, y, z = string.match(str, "^(-?%d+),(-?%d+),(-?%d+)")
-- check coords
if x == nil or string.len(x) > 6
or y == nil or string.len(y) > 6
or z == nil or string.len(z) > 6 then
return nil
end
-- convert string coords to numbers
x = tonumber(x)
y = tonumber(y)
z = tonumber(z)
-- default coords (from static spawnpoint or default values at end)
teleport.default = (minetest.setting_get_pos("static_spawnpoint") or {x = 0, y = 2, z = 0})
-- are coords in map range ?
if x > dist or x < -dist
or y > dist or y < -dist
or z > dist or z < -dist then
return nil
end
-- return ok coords
return {x = x, y = y, z = z}
end
-- particle effects
function tp_effect(pos)
minetest.add_particlespawner({
amount = 20,
time = 0.25,
minpos = pos,
maxpos = pos,
minvel = {x = -2, y = -2, z = -2},
maxvel = {x = 2, y = 2, z = 2},
minacc = {x = -4, y = -4, z = -4},
maxacc = {x = 4, y = 4, z = 4},
minexptime = 0.1,
maxexptime = 1,
minsize = 0.5,
maxsize = 1,
texture = "particle.png",
})
end
-- teleport portal
minetest.register_node("teleport_potion:portal", {
......@@ -50,7 +79,7 @@ minetest.register_node("teleport_potion:portal", {
buildable_to = true,
waving = 1,
sunlight_propagates = true,
damage_per_second = 1, -- walking into portal also hurts player
damage_per_second = 1, -- walking into portal hurts player
-- start timer when portal appears
on_construct = function(pos)
......@@ -81,7 +110,7 @@ minetest.register_node("teleport_potion:potion", {
description="Teleport Potion (place and right-click to enchant location)",
inventory_image = "potion.png",
wield_image = "potion.png",
groups = {snappy = 3, dig_immediate = 3},
groups = {dig_immediate = 3},
selection_box = {type = "wallmounted"},
on_construct = function(pos)
......@@ -89,14 +118,14 @@ minetest.register_node("teleport_potion:potion", {
local meta = minetest.get_meta(pos)
-- text entry formspec
meta:set_string("formspec", "field[text;;${text}]")
meta:set_string("infotext", "Enter teleport coords (e.g 200,20,-200)")
meta:set_string("text", teleport.default.x..","..teleport.default.y..","..teleport.default.z)
meta:set_string("formspec", "field[text;Enter teleport coords (e.g. 200,20,-200);${text}]")
meta:set_string("infotext", "Right-click to enchant teleport location")
meta:set_string("text", pos.x .. "," .. pos.y .. "," .. pos.z)
-- set default coords
meta:set_float("x", teleport.default.x)
meta:set_float("y", teleport.default.y)
meta:set_float("z", teleport.default.z)
meta:set_int("x", pos.x)
meta:set_int("y", pos.y)
meta:set_int("z", pos.z)
end,
-- throw potion when used like tool
......@@ -113,21 +142,19 @@ minetest.register_node("teleport_potion:potion", {
-- check if coords ok then open portal, otherwise return potion
on_receive_fields = function(pos, formname, fields, sender)
local coords = teleport.coordinates(fields.text)
local meta = minetest.get_meta(pos)
local coords = check_coordinates(fields.text)
local name = sender:get_player_name()
if coords then
minetest.set_node(pos, {name = "teleport_potion:portal"})
local newmeta = minetest.get_meta(pos)
local meta = minetest.get_meta(pos)
-- set portal destination
newmeta:set_float("x", coords.x)
newmeta:set_float("y", coords.y)
newmeta:set_float("z", coords.z)
newmeta:set_string("text", fields.text)
meta:set_int("x", coords.x)
meta:set_int("y", coords.y)
meta:set_int("z", coords.z)
-- portal open effect and sound
tp_effect(pos)
......@@ -146,6 +173,16 @@ minetest.register_node("teleport_potion:potion", {
end,
})
-- teleport potion recipe
minetest.register_craft({
output = 'teleport_potion:potion',
recipe = {
{"", "default:diamond", ""},
{"default:diamond", "vessels:glass_bottle", "default:diamond"},
{"", "default:diamond", ""},
},
})
-- teleport pad
minetest.register_node("teleport_potion:pad", {
tiles = {"padd.png"},
......@@ -173,28 +210,19 @@ minetest.register_node("teleport_potion:pad", {
local meta = minetest.get_meta(pos)
-- text entry formspec
meta:set_string("formspec", "field[text;;${text}]")
meta:set_string("infotext", "Enter teleport coords (e.g 200,20,-200)")
meta:set_string("text", teleport.default.x
.. "," .. teleport.default.y
.. "," .. teleport.default.z)
meta:set_string("formspec", "field[text;Enter teleport coords (e.g. 200,20,-200);${text}]")
meta:set_string("infotext", "Right-click to enchant teleport location")
meta:set_string("text", pos.x .. "," .. pos.y .. "," .. pos.z)
-- set default coords
meta:set_float("x", teleport.default.x)
meta:set_float("y", teleport.default.y)
meta:set_float("z", teleport.default.z)
end,
-- right-click to enter new coords
on_right_click = function(pos, placer)
local meta = minetest.get_meta(pos)
meta:set_int("x", pos.x)
meta:set_int("y", pos.y)
meta:set_int("z", pos.z)
end,
-- once entered, check coords, if ok then return potion
on_receive_fields = function(pos, formname, fields, sender)
local coords = teleport.coordinates(fields.text)
local meta = minetest.get_meta(pos)
local name = sender:get_player_name()
if minetest.is_protected(pos, name) then
......@@ -202,16 +230,20 @@ minetest.register_node("teleport_potion:pad", {
return
end
local coords = check_coordinates(fields.text)
if coords then
local newmeta = minetest.get_meta(pos)
local meta = minetest.get_meta(pos)
meta:set_int("x", coords.x)
meta:set_int("y", coords.y)
meta:set_int("z", coords.z)
meta:set_string("text", fields.text)
newmeta:set_float("x", coords.x)
newmeta:set_float("y", coords.y)
newmeta:set_float("z", coords.z)
newmeta:set_string("text", fields.text)
meta:set_string("infotext", "Pad Active ("
.. coords.x .. "," .. coords.y .. "," .. coords.z .. ")")
meta:set_string("infotext", "Pad Active ("..coords.x..","..coords.y..","..coords.z..")")
minetest.sound_play("portal_open", {
pos = pos,
gain = 1.0,
......@@ -224,61 +256,20 @@ minetest.register_node("teleport_potion:pad", {
end,
})
teleport.coordinates = function(str)
if not str or str == "" then
return nil
end
-- get coords from string
local x, y, z = string.match(str, "^(-?%d+),(-?%d+),(-?%d+)")
-- check coords
if x == nil or string.len(x) > 6
or y == nil or string.len(y) > 6
or z == nil or string.len(z) > 6 then
return nil
end
-- convert string coords to numbers
x = tonumber(x)
y = tonumber(y)
z = tonumber(z)
-- are coords in map range ?
if x > 30900 or x < -30900
or y > 30900 or y < -30900
or z > 30900 or z < -30900 then
return nil
end
-- return ok coords
return {x = x, y = y, z = z}
end
-- particle effects
function tp_effect(pos)
minetest.add_particlespawner({
amount = 20,
time = 0.25,
minpos = pos,
maxpos = pos,
minvel = {x = -2, y = -2, z = -2},
maxvel = {x = 2, y = 2, z = 2},
minacc = {x = -4, y = -4, z = -4},
maxacc = {x = 4, y = 4, z = 4},
minexptime = 0.1,
maxexptime = 1,
minsize = 0.5,
maxsize = 1,
texture = "particle.png",
})
end
-- teleport pad recipe
minetest.register_craft({
output = 'teleport_potion:pad',
recipe = {
{"teleport_potion:potion", 'default:glass', "teleport_potion:potion"},
{"default:glass", "default:mese", "default:glass"},
{"teleport_potion:potion", "default:glass", "teleport_potion:potion"}
}
})
-- check pad and teleport objects on top
-- check portal & pad, teleport any entities on top
minetest.register_abm({
nodenames = {"teleport_potion:portal", "teleport_potion:pad"},
interval = 1,
interval = 2,
chance = 1,
catch_up = false,
......@@ -294,14 +285,14 @@ minetest.register_abm({
-- get coords from pad/portal
local meta = minetest.get_meta(pos)
local target_coords = {
x = meta:get_float("x"),
y = meta:get_float("y"),
z = meta:get_float("z")
x = meta:get_int("x"),
y = meta:get_int("y"),
z = meta:get_int("z")
}
for k, player in pairs(objs) do
if player:get_player_name() then
if player then
-- play sound on portal end
minetest.sound_play("portal_close", {
......@@ -327,7 +318,7 @@ minetest.register_abm({
end
})
-- Throwable potions
-- Throwable potion
local potion_entity = {
physical = true,
......
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