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Illuna-Minetest
xdecor
Commits
3749c1e2
Commit
3749c1e2
authored
9 years ago
by
Jean-Patrick Guerrero
Browse files
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Downloads
Patches
Plain Diff
Drop connected walls, alias them to new Minetest Game walls
parent
bec36735
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No related merge requests found
Changes
4
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4 changed files
init.lua
+0
-1
0 additions, 1 deletion
init.lua
nodes.lua
+5
-0
5 additions, 0 deletions
nodes.lua
recipes.lua
+1
-17
1 addition, 17 deletions
recipes.lua
xwall.lua
+0
-144
0 additions, 144 deletions
xwall.lua
with
6 additions
and
162 deletions
init.lua
+
0
−
1
View file @
3749c1e2
...
...
@@ -22,6 +22,5 @@ dofile(modpath.."/nodes.lua")
dofile
(
modpath
..
"/recipes.lua"
)
dofile
(
modpath
..
"/rope.lua"
)
dofile
(
modpath
..
"/workbench.lua"
)
dofile
(
modpath
..
"/xwall.lua"
)
--print(string.format("[xdecor] loaded in %.2f ms", (os.clock()-t)*1000))
This diff is collapsed.
Click to expand it.
nodes.lua
+
5
−
0
View file @
3749c1e2
...
...
@@ -523,6 +523,11 @@ xdecor.register("tv", {
animation
=
{
type
=
"vertical_frames"
,
length
=
80
.
0
}}
}
})
for
_
,
n
in
pairs
({
"c0"
,
"c1"
,
"c2"
,
"c3"
,
"c4"
,
"ln"
})
do
minetest
.
register_alias
(
"xdecor:cobble_wall_"
..
n
,
"walls:cobble"
)
minetest
.
register_alias
(
"xdecor:mossycobble_wall_"
..
n
,
"walls:cobble"
)
end
xpanes
.
register_pane
(
"wood_frame"
,
{
description
=
"Wood Frame"
,
tiles
=
{
"xdecor_wood_frame.png"
},
...
...
This diff is collapsed.
Click to expand it.
recipes.lua
+
1
−
17
View file @
3749c1e2
...
...
@@ -94,22 +94,6 @@ minetest.register_craft({
}
})
minetest
.
register_craft
({
output
=
"xdecor:cobble_wall_ln 6"
,
recipe
=
{
{
"default:cobble"
,
"default:cobble"
,
"default:cobble"
},
{
"default:cobble"
,
"default:cobble"
,
"default:cobble"
}
}
})
minetest
.
register_craft
({
output
=
"xdecor:mossycobble_wall_ln 6"
,
recipe
=
{
{
"default:mossycobble"
,
"default:mossycobble"
,
"default:mossycobble"
},
{
"default:mossycobble"
,
"default:mossycobble"
,
"default:mossycobble"
}
}
})
minetest
.
register_craft
({
output
=
"xdecor:cobweb"
,
recipe
=
{
...
...
@@ -258,7 +242,7 @@ minetest.register_craft({
minetest
.
register_craft
({
output
=
"xdecor:painting_1"
,
recipe
=
{
{
"default:sign_wall"
,
"dye:blue"
}
{
"default:sign_wall
_wood
"
,
"dye:blue"
}
}
})
...
...
This diff is collapsed.
Click to expand it.
xwall.lua
deleted
100644 → 0
+
0
−
144
View file @
bec36735
-- Code by Sokomine (https://github.com/Sokomine/xconnected)
-- License : GPLv3
-- Optimized by kilbith
local
xwall
=
{}
screwdriver
=
screwdriver
or
{}
local
profiles
=
{
{
0
,
"_c0"
,
0
},
{
1
,
"_c1"
,
1
},
{
2
,
"_c1"
,
0
},
{
4
,
"_c1"
,
3
},
{
8
,
"_c1"
,
2
},
{
5
,
"_ln"
,
1
},
{
10
,
"_ln"
,
0
},
{
3
,
"_c2"
,
0
},
{
6
,
"_c2"
,
3
},
{
12
,
"_c2"
,
2
},
{
9
,
"_c2"
,
1
},
{
7
,
"_c3"
,
3
},
{
11
,
"_c3"
,
0
},
{
13
,
"_c3"
,
1
},
{
14
,
"_c3"
,
2
},
{
15
,
"_c4"
,
1
}
}
xwall
.
get_candidate
=
{}
for
_
,
p
in
pairs
(
profiles
)
do
xwall
.
get_candidate
[
p
[
1
]]
=
{
p
[
2
],
p
[
3
]}
end
local
dirs
=
{
{
x
=
1
,
y
=
0
,
z
=
0
},
{
x
=
0
,
y
=
0
,
z
=
1
},
{
x
=-
1
,
y
=
0
,
z
=
0
},
{
x
=
0
,
y
=
0
,
z
=-
1
}
}
function
xwall
.
update_one_node
(
pos
,
name
,
digged
)
if
not
pos
or
not
name
or
not
minetest
.
registered_nodes
[
name
]
then
return
end
local
candidates
=
{
0
,
0
,
0
,
0
}
local
pow2
=
{
1
,
2
,
4
,
8
}
local
id
=
0
for
i
,
dir
in
pairs
(
dirs
)
do
local
node
=
minetest
.
get_node
(
vector
.
add
(
pos
,
dir
))
local
ndef
=
minetest
.
registered_nodes
[
node
.
name
]
if
node
and
node
.
name
and
ndef
then
if
ndef
.
drop
==
name
or
(
ndef
.
groups
and
ndef
.
groups
.
xwall
)
then
candidates
[
i
]
=
node
.
name
id
=
id
+
pow2
[
i
]
end
end
end
if
digged
then
return
candidates
end
local
newnode
=
xwall
.
get_candidate
[
id
]
if
newnode
and
newnode
[
1
]
then
local
newname
=
name
:
sub
(
1
,
name
:
len
()
-
3
)
..
newnode
[
1
]
local
regnode
=
minetest
.
registered_nodes
[
newname
]
if
newname
and
regnode
then
minetest
.
swap_node
(
pos
,
{
name
=
newname
,
param2
=
newnode
[
2
]})
elseif
newnode
[
1
]
==
'_c0'
and
not
regnode
then
minetest
.
swap_node
(
pos
,
{
name
=
name
,
param2
=
0
})
end
end
return
candidates
end
function
xwall
.
update
(
pos
,
name
,
active
,
digged
)
if
not
pos
or
not
name
or
not
minetest
.
registered_nodes
[
name
]
then
return
end
local
c
=
xwall
.
update_one_node
(
pos
,
name
,
digged
)
for
j
,
dir2
in
pairs
(
dirs
)
do
if
c
[
j
]
~=
0
and
c
[
j
]
~=
"ignore"
then
xwall
.
update_one_node
(
vector
.
add
(
pos
,
dir2
),
c
[
j
],
false
)
end
end
end
function
xwall
.
construct_nodebox
(
nodebox_list
,
center_nodebox_list
,
nodebox_line
)
local
res
=
{}
res
.
c0
,
res
.
c1
,
res
.
c2
,
res
.
c3
,
res
.
c4
=
{},
{},
{},
{},
{}
res
.
c1
[
#
res
.
c1
+
1
]
=
unpack
(
nodebox_list
)
res
.
c2
[
#
res
.
c2
+
1
]
=
unpack
(
nodebox_list
)
res
.
c3
[
#
res
.
c3
+
1
]
=
unpack
(
nodebox_list
)
res
.
c4
[
#
res
.
c4
+
1
]
=
unpack
(
nodebox_list
)
for
_
,
v
in
pairs
(
nodebox_list
)
do
res
.
c2
[
#
res
.
c2
+
1
]
=
{
v
[
3
],
v
[
2
],
v
[
1
],
v
[
6
],
v
[
5
],
v
[
4
]}
res
.
c3
[
#
res
.
c3
+
1
]
=
{
v
[
3
],
v
[
2
],
v
[
1
],
v
[
6
],
v
[
5
],
v
[
4
]}
res
.
c4
[
#
res
.
c4
+
1
]
=
{
v
[
3
],
v
[
2
],
v
[
1
],
v
[
6
],
v
[
5
],
v
[
4
]}
end
for
_
,
v
in
pairs
(
nodebox_list
)
do
res
.
c3
[
#
res
.
c3
+
1
]
=
{
v
[
4
],
v
[
2
],
v
[
3
]
-
0
.
5
,
v
[
1
],
v
[
5
],
v
[
6
]
-
0
.
5
}
res
.
c4
[
#
res
.
c4
+
1
]
=
{
v
[
4
],
v
[
2
],
v
[
3
]
-
0
.
5
,
v
[
1
],
v
[
5
],
v
[
6
]
-
0
.
5
}
end
for
_
,
v
in
pairs
(
nodebox_list
)
do
res
.
c4
[
#
res
.
c4
+
1
]
=
{
v
[
3
]
-
0
.
5
,
v
[
2
],
v
[
4
],
v
[
6
]
-
0
.
5
,
v
[
5
],
v
[
1
]}
end
res
.
c0
[
#
res
.
c0
+
1
]
=
unpack
(
center_nodebox_list
)
res
.
c1
[
#
res
.
c1
+
1
]
=
unpack
(
center_nodebox_list
)
res
.
c2
[
#
res
.
c2
+
1
]
=
unpack
(
center_nodebox_list
)
res
.
c3
[
#
res
.
c3
+
1
]
=
unpack
(
center_nodebox_list
)
res
.
c4
[
#
res
.
c4
+
1
]
=
unpack
(
center_nodebox_list
)
if
#
res
.
c0
<
1
then
res
.
c0
=
nil
end
res
.
ln
=
nodebox_line
return
res
end
local
nodebox_data
=
xwall
.
construct_nodebox
(
{{
-
.
1875
,
-
.
6875
,
0
,.
1875
,.
3125
,.
5
}},
{{
-
.
25
,
-
.
6875
,
-
.
25
,.
25
,.
5
,.
25
}},
{{
-
.
1875
,
-
.
6875
,
-
.
5
,.
1875
,.
3125
,.
5
}}
)
function
xwall
.
register_wall
(
name
,
tiles
)
for
k
,
v
in
pairs
(
nodebox_data
)
do
local
groups
=
{
xwall
=
1
,
cracky
=
3
}
if
k
~=
"ln"
then
groups
.
not_in_creative_inventory
=
1
end
local
def
=
{
description
=
name
:
gsub
(
"^%l"
,
string.upper
)
..
" Wall"
,
drawtype
=
"nodebox"
,
paramtype
=
"light"
,
paramtype2
=
"facedir"
,
tiles
=
{
tiles
},
drop
=
"xdecor:"
..
name
..
"_wall_ln"
,
node_box
=
{
type
=
"fixed"
,
fixed
=
nodebox_data
[
k
]},
sounds
=
default
.
node_sound_stone_defaults
(),
groups
=
groups
,
sunlight_propagates
=
true
,
on_rotate
=
screwdriver
.
disallow
,
collision_box
=
{
type
=
"fixed"
,
fixed
=
{
-
.
5
,
-
.
5
,
-
.
25
,.
5
,
1
,.
25
}
},
on_construct
=
function
(
pos
)
return
xwall
.
update
(
pos
,
"xdecor:"
..
name
..
"_wall_ln"
,
true
,
nil
)
end
,
after_dig_node
=
function
(
pos
,
_
,
_
,
_
)
return
xwall
.
update
(
pos
,
"xdecor:"
..
name
..
"_wall_ln"
,
true
,
true
)
end
}
minetest
.
register_node
(
"xdecor:"
..
name
..
"_wall_"
..
k
,
def
)
end
end
xwall
.
register_wall
(
"cobble"
,
"default_cobble.png"
)
xwall
.
register_wall
(
"mossycobble"
,
"default_mossycobble.png"
)
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