Optimize/adjust blocks/ActiveObjects sent at the server based on client settings. (#4811)
Optimize/adjust blocks and active blocks sent at the server based on client settings.
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- src/camera.cpp 2 additions, 3 deletionssrc/camera.cpp
- src/client.cpp 34 additions, 18 deletionssrc/client.cpp
- src/clientiface.cpp 11 additions, 4 deletionssrc/clientiface.cpp
- src/clientmap.h 3 additions, 1 deletionsrc/clientmap.h
- src/content_sao.cpp 18 additions, 0 deletionssrc/content_sao.cpp
- src/content_sao.h 6 additions, 0 deletionssrc/content_sao.h
- src/localplayer.cpp 2 additions, 0 deletionssrc/localplayer.cpp
- src/localplayer.h 2 additions, 0 deletionssrc/localplayer.h
- src/network/networkprotocol.h 2 additions, 0 deletionssrc/network/networkprotocol.h
- src/network/serverpackethandler.cpp 13 additions, 0 deletionssrc/network/serverpackethandler.cpp
- src/server.cpp 6 additions, 2 deletionssrc/server.cpp
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